maimai:FiNALE Course: Difference between revisions

From SilentBlue.RemyWiki
Jump to navigation Jump to search
imported>Jack980517
No edit summary
imported>Jack980517-bot
m (Bot: Automated text replacement (-[[Like the Wind Reborn +[[Like the Wind (Reborn)))
Line 127: Line 127:
|-
|-
! 十段
! 十段
| [[ENERGY SYNERGY MATRIX]][MST] || [[Shiawase ni nareru kakushi command ga arurashii|幸せになれる隠しコマンドがあるらしい]][MST] || [[Gensou no satellite|幻想のサテライト]][MST] || [[Like the Wind Reborn|Like the Wind [Reborn]]][MST] || 950/-2/-3/-5/+20
| [[ENERGY SYNERGY MATRIX]][MST] || [[Shiawase ni nareru kakushi command ga arurashii|幸せになれる隠しコマンドがあるらしい]][MST] || [[Gensou no satellite|幻想のサテライト]][MST] || [[Like the Wind (Reborn)|Like the Wind [Reborn]]][MST] || 950/-2/-3/-5/+20
|-
|-
! 皆伝
! 皆伝

Revision as of 20:21, 15 June 2020

FiNALE Course (FiNALEコース) is a combination of earlier mechanics Grade Certification and Survival Course. It's only available in maimai FiNALE, and contains songs from all versions.

General Information

Features same as Grade Certification

  • It can only be chosen at track 1.
  • Maximum 4 songs can be played regardless of the arcade's settings.
  • Songs and difficulties are pre-determined.
  • Locked Master charts in the course can be played directly, and can be unlocked if Rank S is achieved.
  • A grade icon will be awarded for completing the course.

Features same as Survival Course

  • Each course starts with a certain amount of Life, which would decrease for each non-Perfect judgment.
  • Life would increase a certain amount when a song is passed, but will not exceed the starting value.
  • The game ends immediately when Life reaches 0.
  • Cheese is awarded when the course is completed.
    • First completion of the day rewards 5 Cheese. Subsequent completions reward 1 Cheese each time.

New Features

  • Grades from 初段 to 十段 are available since the beginning.
  • When a course for a grade higher than the current grade is cleared for the first time, the player would be certified for that grade, and would receive a Rating bonus for that grade and all lower grades. (See below for details)
  • When 十段 is completed, 皆伝 would be unlocked.
    • When 皆伝 is completed, secret grades (裏 段位認定, ura grades) 初段 ~ 十段 would be unlocked.
      • Since 2019/05/24, when 裏十段 is completed, 裏皆伝 would be unlocked.
  • When Life reaches 0:
    • For normal grades, the game ends after the current song ends.
    • For secret grades, the game ends immediately.
  • All secret grades are considered to have a higher level than normal grades. That means 裏初段 would override 皆伝 as the grade icon on the upper screen.

Rating Bonus

Bonus Total
初段 0.2 0.2
二段 0.2 0.4
三段 0.15 0.55
四段 0.15 0.7
五段 0.15 0.85
六段 0.1 0.95
七段 0.1 1.05
八段 0.1 1.15
九段 0.1 1.25
十段 0.1 1.35
皆伝 0.3 1.65
裏初段 0.05 1.7
裏二段 0.05 1.75
裏三段 0.05 1.8
裏四段 0.05 1.85
裏五段 0.05 1.9
裏六段 0.05 1.95
裏七段 0.03 1.98
裏八段 0.03 2.01
裏九段 0.03 2.04
裏十段 0.03 2.07
裏皆伝 0.03 2.1

Course Contents

Numbers in "Life config" means "Max Life/Damage per Great note/Damage per Good note/Damage per Miss note/Life recovery per completed song"

Track 1 Track 2 Track 3 Track 4 Life config
初段 エイリアンエイリアン[BSC] シアワセうさぎ[BSC] KISS CANDY FLAVOR[BSC] STAIRWAY TO GENERATION[BSC] 350/0/-2/-5/+20
二段 コトバ・カラフル[ADV] 弱虫モンブラン[ADV] 泡沫、哀のまほろば[ADV] Bad Apple!! feat nomico[ADV] 350/0/-2/-5/+20
三段 Sakura Fubuki[ADV] Club Ibuki in Break All[ADV] Burning Hearts ~炎のANGEL~[ADV] ゴーゴー幽霊船[ADV] 600/-1/-2/-5/+50
四段 デコボコ体操第二[EXP] おじゃま虫[EXP] 檄!帝国華撃団(改)[EXP] 宿題が終わらないっ![EXP] 700/-2/-3/-5/+50
五段 ミラクルペイント[EXP] Catch The Future[EXP] オーディエンスを沸かす程度の能力 feat.タイツォン[EXP] GOODMEN[EXP] 700/-2/-3/-5/+50
六段 拝啓ドッペルゲンガー[EXP] Brain Power[EXP] Beat Of Mind[EXP] もうみんなしねばいいのに[EXP] 700/-2/-3/-5/+50
七段 源平大戦絵巻テーマソング[MST] しゅわスパ大作戦☆[MST] 好き!雪!本気マジック[MST] オモイヨシノ[MST] 700/-2/-3/-5/+50
八段 キズナの物語[MST] ナイト・オブ・ナイツ[MST] クローバー♣クラブ[MST] YA・DA・YO [Reborn][MST] 700/-2/-3/-5/+20
九段 セツナトリップ[MST] DO RORO DERODERO ON DO RORO[MST] DADDY MULK -Groove remix-[MST] Cosmic Magic Shooter[MST] 800/-2/-3/-5/+20
十段 ENERGY SYNERGY MATRIX[MST] 幸せになれる隠しコマンドがあるらしい[MST] 幻想のサテライト[MST] Like the Wind [Reborn][MST] 950/-2/-3/-5/+20
皆伝 頓珍漢の宴[MST] Prophesy One[MST] 麒麟[MST] System “Z”[MST] 950/-2/-3/-5/+20
裏初段 Signature[EXP] ダンシング☆サムライ[MST] Cosmic Train[MST] 神室雪月花[EXP] 50/-2/-3/-5/+10
裏二段 弱虫モンブラン[MST] Backyun! -悪い女-[MST] DRAGONLADY[EXP] 待チ人ハ来ズ。[MST] 50/-2/-3/-5/+10
裏三段 planet dancer[MST] ヘルシーエンド[MST] Jimang Shot[MST] Credits[EXP] 50/-2/-3/-5/+10
裏四段 放課後ストライド[MST] 円舞曲、君に[MST] キャプテン・ムラサのケツアンカー[MST] 炭★坑★節[MST] 50/-2/-3/-5/+10
裏五段 ウミユリ海底譚[MST] スリップフリップ[MST] 砂の惑星 feat. HATSUNE MIKU[MST] CYCLES[MST] 50/-2/-3/-5/+10
裏六段 Doll Judgment[MST] ナンセンス文学[MST] LANCE[MST] JACKY [Remix][MST] 50/-2/-3/-5/+5
裏七段 バッド・ダンス・ホール[MST] L9[MST] 患部で止まってすぐ溶ける~狂気の優曇華院[MST] L'épilogue[MST] 50/-2/-3/-5/+5
裏八段 Reach For The Stars[MST] 閃鋼のブリューナク[MST] 四月の雨[MST] Outlaw's Lullaby[MST] 50/-2/-3/-5/+5
裏九段 Ultranova[MST] Caliburne ~Story of the Legendary sword~[MST] Garakuta Doll Play[MST] Axeria[MST] 50/-2/-3/-5/+5
裏十段 Oshama Scramble![MST] Panopticon[MST] VERTeX[MST] Glorious Crown[MST] 50/-2/-3/-5/+5
裏皆伝 SILENT BLUE[MST] Our Wrenally[MST] Excalibur ~Revived resolution~[MST] PANDORA PARADOXXX[MST] 100/-99/-99/-99/+0

General Strategies

Normal grades are relatively easy, and are even easier than the Grade Certification courses of the same grade. As an estimate, if you can get Rank AAA or higher on all songs, you should be able to complete the course. If you can get Rank S or higher on all songs, it should be a piece of cake.

On the other hand, secret grades, including even 裏初段, are so hard that even skilled players can fail by accident. Most grades contain "landmine charts" that are unexpectedly hard and can throw people off. For example, 神室雪月花[EXP] in 裏初段 has very low BPM (86) with slow slide notes. No matter which secret grade you're going to play, it's better to avoid having unplayed charts.

Main landmine charts:


The Life config for secret grades is:

  • 「50/-2/-3/-5/+10」 from 裏初段 to 裏五段, and
  • 「50/-2/-3/-5/+5」 from 裏六段 to 裏十段.

What this means is that:

  • On average, 20 damage per chart is permissible for lower grades(50 → 30+10 → 20+10 → 10+10)
  • 16 damage per chart for higher grades (50 → 34+5 → 23+5 → 12+5)
  • 50 damage per chart means instant failure

"20 damage per chart" means that only 10 Greats are permissible at most. If there are Goods and Misses, Life would decrease even more. If you're bad at a certain chart, taking 40 damage (20 Greats) for example, you'd have to get only 5 or fewer Greats for the other 3 charts. Higher grades are even more strict with only 8 Greats per chart.

Because of this, you'd have to get "almost All Perfect" (eg. 3-0-0, 0-0-1) on all 4 charts to have any hope at passing the course. Results eligible for 100% Sync (Full Combo without Goods) is also a good reference.