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* [[#luminous|CHUNITHM LUMINOUS]] | * [[#luminous|CHUNITHM LUMINOUS]] | ||
* [[#luminousplus|CHUNITHM LUMINOUS PLUS]] | * [[#luminousplus|CHUNITHM LUMINOUS PLUS]] | ||
* [[#verse|CHUNITHM VERSE]] | |||
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| [[Reverberate]] || 半 || ☆☆☆ || E T A R T S I G A M || This chart has the reverse of the usual 半 gimmick; the width of the tricky piano notes from the original MASTER chart is doubled. | | [[Reverberate]] || 半 || ☆☆☆ || E T A R T S I G A M || This chart has the reverse of the usual 半 gimmick; the width of the tricky piano notes from the original MASTER chart is doubled. | ||
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! colspan="5" id="verse"|Introduced in CHUNITHM VERSE | |||
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| [[Jingle bell|ジングルベル]] || 改 || ☆☆☆ || ジン☆グルEDIT || The entire chart is replaced by the iconic TAP-slide pattern from the MASTER chart, at various speeds and with intervals between them. | |||
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| [[Ever green Never end]] || 翔 || ☆☆ || Ever AIR Never end || AIR-SLIDE are placed directly above all SLIDE notes. Before the last chorus and after the ending, further AIR-HOLD are added. | |||
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| [[Hana to, yuki to, drum 'n' bass.|花と、雪と、ドラムンベース。]] || 撃 || ☆☆☆☆ || respect for 一ノ瀬 リズ || A recreation of the オンゲキ MASTER chart - notably, the first not of an オンゲキ original. Some TAP notes can be dangerous, because in the original オンゲキ chart, bullets were placed on top of notes; this means that in this chart, only small parts on the outside of the TAP note are available, as the middle is occupied by a damage note. AIR-CRUSH above damage notes are used to represent lasers. | |||
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[[Category:CHUNITHM Game Mechanics]] | [[Category:CHUNITHM Game Mechanics]] |