CHUNITHM:WORLD'S END: Difference between revisions

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| [[Senkou no Brionac|閃鋼のブリューナク]] || 戻 || ☆☆☆ || 先行のブリューナク || Contains heavy uses of stops and reverses. Some HOLD notes appear as TAP due to being during stops, and certain notes move back after being hit to be hit again.
| [[Senkou no Brionac|閃鋼のブリューナク]] || 戻 || ☆☆☆ || 先行のブリューナク || Contains heavy uses of stops and reverses. Some HOLD notes appear as TAP due to being during stops, and certain notes move back after being hit to be hit again.
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! colspan="5"|Introduced in CHUNITHM AIR
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| [[Bokura no 16bit warz|ぼくらの16bit戦争]] || 避 || ☆☆☆ || ぼくらの16分割戦争 || Based on MASTER with most notes split into 1/8 sections.
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| [[Isshoku sokuhatsu zen girl|一触即発☆禅ガール]] || 割 || ☆☆ || 一触即発☆ダメージノーツ || Based on EXPERT with damage notes added, requiring greater precision.
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| [[sweet little sister]] || 速 || ☆☆☆ || スピード設定に注意してね! || Based on MASTER, but during the end of the song where the tempo accelerates, the note speed increases too.
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| [[Jack-the-Ripper|Jack-the-Ripper◆]] || 速 || ☆☆ || 三|'ω'|ノシ キュワーン || Imitates the speed changes found in the original BMS chart.
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| [[FREEDOM DiVE]] || 跳 || ☆☆☆ || //////// || Based on EXPERT with rightward AIR added to almost all notes.
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| [[Your Affection (Daisuke Asakura Remix)]] || 避 || ☆ || ダメージノーツが来たら避けよう! || An introduction to the new mechanics introduced in AIR. Based initially on the ADVANCED chart with a lot of changes, including damage notes and diagonal AIR notes.
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| [[GEMINI -C-]] || 光 || ☆ || GEMINI -Ex- || Based on ADVANCED with all TAP and all HOLD/SLIDE starts changed to ExTAP. Probably the easiest WORLD'S END chart to score highly on.
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| [[The ether]] || 両 || ☆☆☆ || 左:EXPERT/TREPXE:右 || EXPERT on the left, mirrored EXPERT on the right. May require the player to use their head to keep some AIR-HOLD notes active.
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| [[Cyberozar]] || 止 || ☆☆☆☆ || The emergency brake has been applied. || Based on MASTER with several stops, speed changes, and reverses added.
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| [[GOLDEN RULE]] || 光 || ☆☆☆ || GOLDEN NOTE || Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP (that is, all notes become golden-colored).
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| [[Iroha uta|いろは唄]] || 歌 || ☆☆ || 【歌ってみた】いろは唄 || SLIDE notes are arranged to spell out the lyrics, particularly in the chorus. Also contains some speed changes, stops, and reverses.
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| [[Bad Apple!! feat.nomico]] || 避 || ☆☆☆ || Bad Tapple!! || Based on MASTER, with several damage notes added. These are often on the sides of SLIDE (requiring more precision), and on top of AIR notes (requiring the player to make the AIR movement but not tap the note). Also, watch out for a stop near the end.
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| [[Elemental Creation]] || 速 || ☆☆☆ || スピード設定にほんっとに注意してね! || Contains extreme speed changes like those found in ''DanceDanceRevolution'' (where the maximum BPM of this song is doubled to 424 BPM).
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| [[Seishun wa Non-Stop!|青春はNon-Stop!]] || 招 || ☆ || 3 2 1 START || Imitates the gameplay of the ''SHOW BY ROCK!!'' mobile game, reproducing this song's chart. Since the original has hold note release timing, damage notes are placed at the end of HOLD here, and the Fever mode is imitated by adding ExTAP to all notes.
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| [[Genesis]] || 狂 || ☆☆☆☆ || ALL GENESIS || A play on the infamous one-handed trill from Genesis' MASTER chart. In this chart, one-handed trills are played with both hands. At the end, the size of the notes during the trills changes.
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| [[Maware! Setsugetsuka|回レ!雪月花]] || 速 || ☆☆☆ || 「回」で3%加速してしまう雪月花 || The "but every time they say X it gets faster" meme in CHUNITHM chart form: the MASTER chart, but every time "maware" is sung, the note speed increases by 3%. By the end, the note speed is about 3 times how it started. Additionally, several new type AIR notes are added, and immediately before the last chorus, there is a stop.
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| [[Cirno no perfect sansuu kyoushitsu|チルノのパーフェクトさんすう教室]] || 避 || ☆☆ || ⑨[Easy] || Based on MASTER with several damage notes added... until the ending, where this chart becomes the ! type, with the player made to hold down a single HOLD and avoid damage notes in bullet hell style.
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| [[Infantoon Fantasy]] || 避 || ☆☆☆ || 避keroon Fantasy || Based on EXPERT with damage notes added, often during HOLD so the player has to move their hand during the HOLD. FLICK notes and directional AIR notes are also added.
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| [[Alma]] || ! || ☆☆ || HOLDから指を離すな! || The player must hold down long HOLD notes and dodge damage notes. There are a few ExTap notes here and there, so pay attention.
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| [[Akarui mirai|明るい未来]] || 光 || ☆☆ || 明るい譜面 || Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP.
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| [[Kimiiro signal|君色シグナル]] || 敷 || ☆☆ || フラットな譜面の作りかた || The MASTER chart is played while constantly holding down a HOLD note. A major difficulty point in this chart is the visibility of notes.
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| [[DETARAME ROCK&ROLL THEORY]] || ? || ☆☆ || DETARAME ROCK&NOTES THEORY || Based on MASTER with the speeds of certain notes changed: ExTAP notes are much faster, and FLICK notes are much slower. During the second half, certain TAP notes are replaced with (faster) ExTAP. Finally, at the end, a FLICK note approaches from behind the judgement line, the first example of this trick being used in a chart.
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| [[Contrapasso -inferno-]] || ! || ☆☆☆ || HOLDから指を離すな!(上級編) || The player must hold down long HOLD notes and dodge damage notes. Harder than Alma's chart above.
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| [[Sabaku no hunting girl|砂漠のハンティングガール♡]] || 光 || ☆☆☆☆☆ || 砂漠の月明かり || Some HOLD notes are replaced with 32nd note series of ExTAP - the player must rub their hand very quickly to hit all of them. A rare example of a WORLD'S END chart to have its difficulty changed, changed from ☆☆☆☆ in AMAZON.
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| [[Oshama Scramble!]] || 改 || ☆☆☆ || チュウニ譜面ボーイズ || A completely new chart with several WORLD'S END elements - speed changes, stops, reverses, and damage notes.
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| [[Jingle bell|ジングルベル]] || 弾 || ☆☆☆☆ || フリックの音が鈴の音に聞こえる || Almost all TAP and ExTAP notes are changed to FLICK, simply because they sound like bells.
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| [[Uraomote lovers|裏表ラバーズ]] || 両 || ☆☆ || ADVANCED/EXPERT || ADVANCED on the left, EXPERT on the right.
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| [[The Concept of Love]] || ! || ☆☆☆☆ || The Concept of Bomb || The player must hold down long HOLD notes and dodge damage notes, with several ExTAP and AIR to look out for. During some tricky parts, AIR-HOLD are used to prevent the player from switching hands.
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| [[End mark ni kibou to namida wo soete|エンドマークに希望と涙を添えて]] || 跳 || ☆☆☆☆☆ || エンドマークに絶望と汗を添えて || Based on MASTER with AIR added to all notes, making an already intense chart even more stamina-draining.
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| [[SNIPE WHOLE]] || 避 || ☆☆☆ || かわせ!かわせ!かわせ!かわせ!かわせ! || Based on MASTER with use of damage notes. In particular, during the signature pattern, instead of TAP during HOLD, damage notes are placed in the middle of long HOLD notes.
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| [[DRAGONLADY]] || 戻 || ☆☆☆☆ || ( ゚д゚ )彡 || Based on MASTER with extreme use of speed changes, stops, and reverses. The exception is the opening, where damage notes are used to imitate the song's official video. At the end, damage notes seem to transform into TAP notes (but they are actually passing by at very high speed, so can be accidentally hit).
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| [[SAMBISTA]] || 弾 || ☆☆ || FLICK BATTLE(初級) || The first FLICK BATTLE chart. Memorise the rhythms of the damage notes, then reproduce them with FLICK.
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| [[Counselor]] || ? || ☆☆☆☆ || せぇえええええええええええええええええい || Based on MASTER but with several notes moving at different speeds from each other, including HOLD starts being faster than their ends so the notes seem to wrap around. At the end, some FLICK notes approach from behind the judgement line.
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| [[We Gonna Journey]] || 弾 || ☆☆☆ || FLICK BATTLE(上級) || A harder FLICK BATTLE. Memorise the damage note rhythms and reproduce them with FLICK. This time, during the FLICK parts, notes stop (reminiscent of the 時 type), which means it's impossible to see what the rhythm should be without remembering.
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| [[The ether]] || 割 || ☆☆☆☆☆ || 譜面-6.25号 || Based on MASTER with all notes split to 1/16 size.
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[[Category:CHUNITHM Game Mechanics]]
[[Category:CHUNITHM Game Mechanics]]

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