CHUNITHM:WORLD'S END: Difference between revisions
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| [[Senkou no Brionac|閃鋼のブリューナク]] || 戻 || ☆☆☆ || 先行のブリューナク || Contains heavy uses of stops and reverses. Some HOLD notes appear as TAP due to being during stops, and certain notes move back after being hit to be hit again. | | [[Senkou no Brionac|閃鋼のブリューナク]] || 戻 || ☆☆☆ || 先行のブリューナク || Contains heavy uses of stops and reverses. Some HOLD notes appear as TAP due to being during stops, and certain notes move back after being hit to be hit again. | ||
|- | |||
! colspan="5"|Introduced in CHUNITHM AIR | |||
|- | |||
| [[Bokura no 16bit warz|ぼくらの16bit戦争]] || 避 || ☆☆☆ || ぼくらの16分割戦争 || Based on MASTER with most notes split into 1/8 sections. | |||
|- | |||
| [[Isshoku sokuhatsu zen girl|一触即発☆禅ガール]] || 割 || ☆☆ || 一触即発☆ダメージノーツ || Based on EXPERT with damage notes added, requiring greater precision. | |||
|- | |||
| [[sweet little sister]] || 速 || ☆☆☆ || スピード設定に注意してね! || Based on MASTER, but during the end of the song where the tempo accelerates, the note speed increases too. | |||
|- | |||
| [[Jack-the-Ripper|Jack-the-Ripper◆]] || 速 || ☆☆ || 三|'ω'|ノシ キュワーン || Imitates the speed changes found in the original BMS chart. | |||
|- | |||
| [[FREEDOM DiVE]] || 跳 || ☆☆☆ || //////// || Based on EXPERT with rightward AIR added to almost all notes. | |||
|- | |||
| [[Your Affection (Daisuke Asakura Remix)]] || 避 || ☆ || ダメージノーツが来たら避けよう! || An introduction to the new mechanics introduced in AIR. Based initially on the ADVANCED chart with a lot of changes, including damage notes and diagonal AIR notes. | |||
|- | |||
| [[GEMINI -C-]] || 光 || ☆ || GEMINI -Ex- || Based on ADVANCED with all TAP and all HOLD/SLIDE starts changed to ExTAP. Probably the easiest WORLD'S END chart to score highly on. | |||
|- | |||
| [[The ether]] || 両 || ☆☆☆ || 左:EXPERT/TREPXE:右 || EXPERT on the left, mirrored EXPERT on the right. May require the player to use their head to keep some AIR-HOLD notes active. | |||
|- | |||
| [[Cyberozar]] || 止 || ☆☆☆☆ || The emergency brake has been applied. || Based on MASTER with several stops, speed changes, and reverses added. | |||
|- | |||
| [[GOLDEN RULE]] || 光 || ☆☆☆ || GOLDEN NOTE || Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP (that is, all notes become golden-colored). | |||
|- | |||
| [[Iroha uta|いろは唄]] || 歌 || ☆☆ || 【歌ってみた】いろは唄 || SLIDE notes are arranged to spell out the lyrics, particularly in the chorus. Also contains some speed changes, stops, and reverses. | |||
|- | |||
| [[Bad Apple!! feat.nomico]] || 避 || ☆☆☆ || Bad Tapple!! || Based on MASTER, with several damage notes added. These are often on the sides of SLIDE (requiring more precision), and on top of AIR notes (requiring the player to make the AIR movement but not tap the note). Also, watch out for a stop near the end. | |||
|- | |||
| [[Elemental Creation]] || 速 || ☆☆☆ || スピード設定にほんっとに注意してね! || Contains extreme speed changes like those found in ''DanceDanceRevolution'' (where the maximum BPM of this song is doubled to 424 BPM). | |||
|- | |||
| [[Seishun wa Non-Stop!|青春はNon-Stop!]] || 招 || ☆ || 3 2 1 START || Imitates the gameplay of the ''SHOW BY ROCK!!'' mobile game, reproducing this song's chart. Since the original has hold note release timing, damage notes are placed at the end of HOLD here, and the Fever mode is imitated by adding ExTAP to all notes. | |||
|- | |||
| [[Genesis]] || 狂 || ☆☆☆☆ || ALL GENESIS || A play on the infamous one-handed trill from Genesis' MASTER chart. In this chart, one-handed trills are played with both hands. At the end, the size of the notes during the trills changes. | |||
|- | |||
| [[Maware! Setsugetsuka|回レ!雪月花]] || 速 || ☆☆☆ || 「回」で3%加速してしまう雪月花 || The "but every time they say X it gets faster" meme in CHUNITHM chart form: the MASTER chart, but every time "maware" is sung, the note speed increases by 3%. By the end, the note speed is about 3 times how it started. Additionally, several new type AIR notes are added, and immediately before the last chorus, there is a stop. | |||
|- | |||
| [[Cirno no perfect sansuu kyoushitsu|チルノのパーフェクトさんすう教室]] || 避 || ☆☆ || ⑨[Easy] || Based on MASTER with several damage notes added... until the ending, where this chart becomes the ! type, with the player made to hold down a single HOLD and avoid damage notes in bullet hell style. | |||
|- | |||
| [[Infantoon Fantasy]] || 避 || ☆☆☆ || 避keroon Fantasy || Based on EXPERT with damage notes added, often during HOLD so the player has to move their hand during the HOLD. FLICK notes and directional AIR notes are also added. | |||
|- | |||
| [[Alma]] || ! || ☆☆ || HOLDから指を離すな! || The player must hold down long HOLD notes and dodge damage notes. There are a few ExTap notes here and there, so pay attention. | |||
|- | |||
| [[Akarui mirai|明るい未来]] || 光 || ☆☆ || 明るい譜面 || Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP. | |||
|- | |||
| [[Kimiiro signal|君色シグナル]] || 敷 || ☆☆ || フラットな譜面の作りかた || The MASTER chart is played while constantly holding down a HOLD note. A major difficulty point in this chart is the visibility of notes. | |||
|- | |||
| [[DETARAME ROCK&ROLL THEORY]] || ? || ☆☆ || DETARAME ROCK&NOTES THEORY || Based on MASTER with the speeds of certain notes changed: ExTAP notes are much faster, and FLICK notes are much slower. During the second half, certain TAP notes are replaced with (faster) ExTAP. Finally, at the end, a FLICK note approaches from behind the judgement line, the first example of this trick being used in a chart. | |||
|- | |||
| [[Contrapasso -inferno-]] || ! || ☆☆☆ || HOLDから指を離すな!(上級編) || The player must hold down long HOLD notes and dodge damage notes. Harder than Alma's chart above. | |||
|- | |||
| [[Sabaku no hunting girl|砂漠のハンティングガール♡]] || 光 || ☆☆☆☆☆ || 砂漠の月明かり || Some HOLD notes are replaced with 32nd note series of ExTAP - the player must rub their hand very quickly to hit all of them. A rare example of a WORLD'S END chart to have its difficulty changed, changed from ☆☆☆☆ in AMAZON. | |||
|- | |||
| [[Oshama Scramble!]] || 改 || ☆☆☆ || チュウニ譜面ボーイズ || A completely new chart with several WORLD'S END elements - speed changes, stops, reverses, and damage notes. | |||
|- | |||
| [[Jingle bell|ジングルベル]] || 弾 || ☆☆☆☆ || フリックの音が鈴の音に聞こえる || Almost all TAP and ExTAP notes are changed to FLICK, simply because they sound like bells. | |||
|- | |||
| [[Uraomote lovers|裏表ラバーズ]] || 両 || ☆☆ || ADVANCED/EXPERT || ADVANCED on the left, EXPERT on the right. | |||
|- | |||
| [[The Concept of Love]] || ! || ☆☆☆☆ || The Concept of Bomb || The player must hold down long HOLD notes and dodge damage notes, with several ExTAP and AIR to look out for. During some tricky parts, AIR-HOLD are used to prevent the player from switching hands. | |||
|- | |||
| [[End mark ni kibou to namida wo soete|エンドマークに希望と涙を添えて]] || 跳 || ☆☆☆☆☆ || エンドマークに絶望と汗を添えて || Based on MASTER with AIR added to all notes, making an already intense chart even more stamina-draining. | |||
|- | |||
| [[SNIPE WHOLE]] || 避 || ☆☆☆ || かわせ!かわせ!かわせ!かわせ!かわせ! || Based on MASTER with use of damage notes. In particular, during the signature pattern, instead of TAP during HOLD, damage notes are placed in the middle of long HOLD notes. | |||
|- | |||
| [[DRAGONLADY]] || 戻 || ☆☆☆☆ || ( ゚д゚ )彡 || Based on MASTER with extreme use of speed changes, stops, and reverses. The exception is the opening, where damage notes are used to imitate the song's official video. At the end, damage notes seem to transform into TAP notes (but they are actually passing by at very high speed, so can be accidentally hit). | |||
|- | |||
| [[SAMBISTA]] || 弾 || ☆☆ || FLICK BATTLE(初級) || The first FLICK BATTLE chart. Memorise the rhythms of the damage notes, then reproduce them with FLICK. | |||
|- | |||
| [[Counselor]] || ? || ☆☆☆☆ || せぇえええええええええええええええええい || Based on MASTER but with several notes moving at different speeds from each other, including HOLD starts being faster than their ends so the notes seem to wrap around. At the end, some FLICK notes approach from behind the judgement line. | |||
|- | |||
| [[We Gonna Journey]] || 弾 || ☆☆☆ || FLICK BATTLE(上級) || A harder FLICK BATTLE. Memorise the damage note rhythms and reproduce them with FLICK. This time, during the FLICK parts, notes stop (reminiscent of the 時 type), which means it's impossible to see what the rhythm should be without remembering. | |||
|- | |||
| [[The ether]] || 割 || ☆☆☆☆☆ || 譜面-6.25号 || Based on MASTER with all notes split to 1/16 size. | |||
|} | |} | ||
[[Category:CHUNITHM Game Mechanics]] | [[Category:CHUNITHM Game Mechanics]] |
Revision as of 21:42, 5 April 2023
This is for the CHUNITHM game feature. For the セブンスシスターズ song, see WORLD'S END.
Also, not to be confused with Worlds End.
WORLD'S END was introduced in CHUNITHM PLUS. It is a special category and chart type in the CHUNITHM series, comparable to UTAGE (宴) charts in the maimai series. It consists of charts that are modifications of regular charts or that have an unusual style. Like UTAGE, a song can have multiple WORLD'S END charts, and WORLD'S END charts are identified by a single-kanji "attribute" which corresponds to the theme or style of the chart. Unlike UTAGE, WORLD'S END charts are also rated from 1 to 5 stars, as a separate difficulty scale from the regular scale. The chart designer credit is used to give reference to the theme of the chart.
To play WORLD'S END charts, the "WORLD'S END PLAY Ticket" needed to be purchased (if matching, each player required a ticket). WORLD'S END PLAY Tickets were removed in CHUNITHM PARADISE LOST on August 5th, 2021, and added back to CHUNITHM NEW at launch.
Some WORLD'S END charts are exclusive to Course Mode.
WORLD'S END did not appear in CHUNITHM SUPER STAR, but was added in CHUNITHM SUPER STAR PLUS
Chart Attributes
Attribute | Details |
---|---|
光 (light) |
Tap notes, the start of Hold notes, and Flick notes are partially or completely changed to EXTap notes. In early WORLD'S END 光 charts, Hold and Slide notes were also changed to lines of EXTap notes which can be hit by rubbing or sliding. |
避 (dodge) |
Damage notes appear. These must not be touched; if hit, they count as a Miss. They count as Tap notes in notecount totals. |
止 (stop) |
Notes stop scrolling at some points. |
時 (time) |
Notes stop scrolling and must be hit in time with the music. |
速 (speed) |
The speed of the notes changes. |
戻 (reverse) |
The scrolling of notes reverses at some points. |
敷 (spread) |
Hold and Slide notes are heavily used. An especially common pattern in this type of chart is a lengthy Hold note that lasts for several measures and covers the entire lane, so other notes must be played on top of it. |
跳 (jump) |
Notes are partially or completely given Air elements (including at the ends of Hold and Slide notes). |
弾 (bullet) |
Tap notes are partially or completely changed to Flick notes. |
半 (half) |
Note size is halved. Sometimes, the half-sized notes are aligned to the centre, left or right. |
両 (both) |
Two half-sized charts are played at once, one on the left and one on the right. The chart designer credit gives a breakdown of what each of the two hands plays. |
割 (divide) |
Large notes are divided into smaller notes with the same total size. Occasionally these notes are spaced out into a fast stair pattern. |
狂 (insane) |
Extremely difficult charts. |
歌 (song) |
Notes are arranged to form part of the lyrics of the song. |
! | Charts that require the player to hold down one Hold note while moving their hand away from Damage notes, OR charts that are indescribable by any one attribute. |
? | Notes fall at irregular speeds, making them appear to be in the wrong order, OR charts that fit into multiple attributes. |
布 (cloth) |
Patterns of Air notes appear that require moving one's hand in a circular motion. |
覚 (memorise) |
Patterns of Damage notes appear, which are identical to the pattern of regular notes. These Damage notes must be memorised, as the regular notes are difficult to read (being of unusual speed or during a stop). |
改 (revise) |
Alternative mixes of existing ORIGINAL songs. |
蔵 (warehouse) |
Rejected initial versions of existing charts. |
招 (invitation) |
Charts that contain references to other games. |
舞 ("mai"/dance) |
Crossovers from the maimai series that have only one chart. |
撃 ("geki"/strike) |
The chart imitates an オンゲキ series chart. |
分 (distinguish) |
Multiple charts for the same song, one of which is chosen at random in Course Mode. |
嘘 (lie) |
April Fools Day exclusive charts. These charts contain several unusual elements. |
謎 (puzzle) |
Used exclusively for 怒槌~光吉猛修一部謎~. |
WORLD'S END Chart List
Song | Attribute | Difficulty | Designer credit | Details |
---|---|---|---|---|
Introduced in CHUNITHM PLUS | ||||
STAY AWAY | 割 | ☆☆ | 譜面AWAY | Based on MASTER, but all notes are split into 1/16th size. It may be difficult to ensure all SLIDE are fully pressed at all times. |
Altale | 両 | ☆☆ | 左:ADVANCED/右:EXPERT | ADVANCED chart is played with the left hand, whilst EXPERT chart is played with the right. It is easiest to play some AIR notes by moving your head. |
Aragami | 光 | ☆☆☆ | 後光荒神 | Based on MASTER, but with all TAP, FLICK, and HOLD/SLIDE starts changed to ExTAP. With the more lenient ExTAP timing, perhaps this is easier than the regular chart. |
B.B.K.K.B.K.K. | 両 | ☆☆ | 左:EXPERT/右:EXPERT | EXPERT chart is played with both hands. Some parts would theoretically require 4 hands. |
Invitation | 割 | ☆☆ | WORLD'S ENDへようこそ♪ | Based on EXPERT, but all notes are split into 1/16th size. Effectively an introduction to the WORLD'S END concept. At one point, 16 HOLD notes appear at once. |
GO!GO!ラブリズム♥ | 跳 | ☆ | GO!GO!エアリズム♥ | Based on EXPERT, but most notes have AIR attached. In several cases, it is best to play patterns designed for two hands with only one hand. |
Theme of SeelischTact | 弾 | ☆ | フリックマスターシズマ | Based on MASTER, but with FLICK notes replacing TAP notes. In some places, TAP notes with AIR elements lose these elements, and FLICK notes are added below the ends of AIR ACTION elements. The FLICK notes that were in the original chart are changed to TAP notes. |
幾四音-Ixion- | 止 | ☆ | From The Broken World's End/EXPERT | Based on EXPERT, but with stops added in the "stuttering" parts of the song. |
こころここから | 半 | ☆ | ここからこころここから | Based on MASTER, expanding on its unique gimmick where the male vocal is charted on the left and the female on the right. The solo vocal parts are halved in size and snapped to each side, whilst chorus and instrumental parts (which previously used the whole highway) use the unused middle part. In the original chart, FLICK notes were used to distinguish a change in side; in this chart, instead of being halved in size, they are doubled. |
とーきょー全域★アキハバラ? | 跳 | ☆ | とーきょー全跳★アキハバラ? | Based on EXPERT, but most notes have AIR attached. During certain two-handed patterns, it is best to keep one hand in the air and play the pattern one-handed. This is especially true when AIR are placed on the beginning of HOLDs and SLIDEs as well as the end. |
Aragami | 半 | ☆☆ | 半gami | Based on MASTER, but shrunk to half-size to fit only the central 8 lanes. |
Invitation | 割 | ☆☆☆ | In微tation | Based on MASTER, but all notes are split into 1/16th size. This can be considered a harder version of the above EXPERT-based chart. |
幾四音-Ixion- | 止 | ☆☆ | From The Broken World's End/MASTER | Based on MASTER, but with stops added in the "stuttering" parts of the song. This can be considered a harder version of the above EXPERT-based chart. |
Garakuta Doll Play (sasakure.UK clutter remix) | 改 | ☆☆☆☆ | チュウニ譜面ボーイズ | First WORLD'S END-only song and first 4-star WORLD'S END chart. Contains several WORLD'S END gimmicks such as stops, 1/16th size notes, and AIR starting SLIDE as well as 32nd stair patterns. |
Help me,あーりん! | 嘘 | ☆☆☆ | せりなとなずながあーりんに助けを求める話 | The first April Fools Day-exclusive WORLD'S END chart. Features gimmicks which laid the foundations of multiple WORLD'S END chart types that had not been introduced yet - 速 (speedups and slowdowns), 戻 (reverse scroll), and 歌 (SLIDE and ExTAP that are arranged to form kanji). |
Scatman (Ski Ba Bop Ba Dop Bop) | 狂 | ☆☆☆ | 指ぶっ壊れそう | Based on the MASTER chart, but extremely fast TAP notes are added at some points (mostly during the fast scat parts). |
ギガンティックO.T.N | 跳 | ☆☆ | ギガンティックA.I.R | Based on the EXPERT chart, but most notes have AIR attached. |
elegante | 両 | ☆☆ | 左:ADVANCED/右:EXPERT | ADVANCED chart is played with the left hand, whilst EXPERT chart is played with the right. Playing the ending of the EXPERT chart one-handed may prove too difficult for some players. |
The Concept of Love | 止 | ☆☆☆ | The Concept of Stop | Based on the EXPERT chart, but stops are placed frequently throughout. One notable feature is SLIDE being performed during a stop. |
My First Phone | 半 | ☆☆☆ | My First 米粒 | Based on the MASTER chart, but the small notes that define this chart are made even smaller. |
今ぞ♡崇め奉れ☆オマエらよ!!~姫の秘メタル渇望~ | 光 | ☆☆ | 崇め奉れ! | Based on MASTER, but with all TAP, FLICK, and HOLD/SLIDE starts changed to ExTAP. As with Aragami above, this might be considered easier than the original. |
Teriqma | 弾 | ☆☆ | Fliqma | Based on MASTER, but with all TAP notes changed to FLICK notes. |
The wheel to the right | 半 | ☆☆☆ | インド人を右に | Based on MASTER, but shrunk to half size and snapped to the right side of the highway. |
ナイト・オブ・ナイツ | 時 | ☆☆☆ | 時符「咲夜特製ストップウォッチ」 | During the gameplay, the chart will stop and overlapping notes must be played in order. These stops mainly occur at ExTAP, HOLD and FLICK. The more regular parts of the chart are partially (but not entirely) taken from the MASTER chart. |
B.B.K.K.B.K.K. | 戻 | ☆☆☆☆ | .K.K.B.K.K.B.B | Identical to the EXPERT chart, except with stops and reverses to throw the player off. However, during the reverse sections, the pattern is repeated, so it is possible to get a good score just by playing what is in front of you at all times. |
FREEDOM DiVE | 狂 | ☆☆☆☆☆ | CHUNi DiMENSiONS | First 5-star WORLD'S END chart, deriving from FREEDOM DiVE's reputation as an Insane BMS song and stock "hard" song for any game. This chart is pure note density with no other gimmicks. |
All I Want | 光 | ☆☆ | That's all I want | Based on the MASTER chart, but FLICK notes are changed to ExTAP. Perhaps the designer credit reveals that this was what the individual charter would have preferred for the regular chart? |
GO!GO!ラブリズム♥ | 跳 | ☆☆☆ | GO↑GO↑エアリズム♥ | Based on MASTER, but most notes have AIR attached. Can be considered a harder version of the EXPERT-based chart. Using your head to play some AIR notes is necessary. |
閃鋼のブリューナク | 戻 | ☆☆☆ | 先行のブリューナク | Contains heavy uses of stops and reverses. Some HOLD notes appear as TAP due to being during stops, and certain notes move back after being hit to be hit again. |
Introduced in CHUNITHM AIR | ||||
ぼくらの16bit戦争 | 避 | ☆☆☆ | ぼくらの16分割戦争 | Based on MASTER with most notes split into 1/8 sections. |
一触即発☆禅ガール | 割 | ☆☆ | 一触即発☆ダメージノーツ | Based on EXPERT with damage notes added, requiring greater precision. |
sweet little sister | 速 | ☆☆☆ | スピード設定に注意してね! | Based on MASTER, but during the end of the song where the tempo accelerates, the note speed increases too. |
Jack-the-Ripper◆ | 速 | ☆☆ | 三|'ω'|ノシ キュワーン | Imitates the speed changes found in the original BMS chart. |
FREEDOM DiVE | 跳 | ☆☆☆ | //////// | Based on EXPERT with rightward AIR added to almost all notes. |
Your Affection (Daisuke Asakura Remix) | 避 | ☆ | ダメージノーツが来たら避けよう! | An introduction to the new mechanics introduced in AIR. Based initially on the ADVANCED chart with a lot of changes, including damage notes and diagonal AIR notes. |
GEMINI -C- | 光 | ☆ | GEMINI -Ex- | Based on ADVANCED with all TAP and all HOLD/SLIDE starts changed to ExTAP. Probably the easiest WORLD'S END chart to score highly on. |
The ether | 両 | ☆☆☆ | 左:EXPERT/TREPXE:右 | EXPERT on the left, mirrored EXPERT on the right. May require the player to use their head to keep some AIR-HOLD notes active. |
Cyberozar | 止 | ☆☆☆☆ | The emergency brake has been applied. | Based on MASTER with several stops, speed changes, and reverses added. |
GOLDEN RULE | 光 | ☆☆☆ | GOLDEN NOTE | Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP (that is, all notes become golden-colored). |
いろは唄 | 歌 | ☆☆ | 【歌ってみた】いろは唄 | SLIDE notes are arranged to spell out the lyrics, particularly in the chorus. Also contains some speed changes, stops, and reverses. |
Bad Apple!! feat.nomico | 避 | ☆☆☆ | Bad Tapple!! | Based on MASTER, with several damage notes added. These are often on the sides of SLIDE (requiring more precision), and on top of AIR notes (requiring the player to make the AIR movement but not tap the note). Also, watch out for a stop near the end. |
Elemental Creation | 速 | ☆☆☆ | スピード設定にほんっとに注意してね! | Contains extreme speed changes like those found in DanceDanceRevolution (where the maximum BPM of this song is doubled to 424 BPM). |
青春はNon-Stop! | 招 | ☆ | 3 2 1 START | Imitates the gameplay of the SHOW BY ROCK!! mobile game, reproducing this song's chart. Since the original has hold note release timing, damage notes are placed at the end of HOLD here, and the Fever mode is imitated by adding ExTAP to all notes. |
Genesis | 狂 | ☆☆☆☆ | ALL GENESIS | A play on the infamous one-handed trill from Genesis' MASTER chart. In this chart, one-handed trills are played with both hands. At the end, the size of the notes during the trills changes. |
回レ!雪月花 | 速 | ☆☆☆ | 「回」で3%加速してしまう雪月花 | The "but every time they say X it gets faster" meme in CHUNITHM chart form: the MASTER chart, but every time "maware" is sung, the note speed increases by 3%. By the end, the note speed is about 3 times how it started. Additionally, several new type AIR notes are added, and immediately before the last chorus, there is a stop. |
チルノのパーフェクトさんすう教室 | 避 | ☆☆ | ⑨[Easy] | Based on MASTER with several damage notes added... until the ending, where this chart becomes the ! type, with the player made to hold down a single HOLD and avoid damage notes in bullet hell style. |
Infantoon Fantasy | 避 | ☆☆☆ | 避keroon Fantasy | Based on EXPERT with damage notes added, often during HOLD so the player has to move their hand during the HOLD. FLICK notes and directional AIR notes are also added. |
Alma | ! | ☆☆ | HOLDから指を離すな! | The player must hold down long HOLD notes and dodge damage notes. There are a few ExTap notes here and there, so pay attention. |
明るい未来 | 光 | ☆☆ | 明るい譜面 | Based on MASTER with all TAP and all HOLD/SLIDE starts changed to ExTAP. |
君色シグナル | 敷 | ☆☆ | フラットな譜面の作りかた | The MASTER chart is played while constantly holding down a HOLD note. A major difficulty point in this chart is the visibility of notes. |
DETARAME ROCK&ROLL THEORY | ? | ☆☆ | DETARAME ROCK&NOTES THEORY | Based on MASTER with the speeds of certain notes changed: ExTAP notes are much faster, and FLICK notes are much slower. During the second half, certain TAP notes are replaced with (faster) ExTAP. Finally, at the end, a FLICK note approaches from behind the judgement line, the first example of this trick being used in a chart. |
Contrapasso -inferno- | ! | ☆☆☆ | HOLDから指を離すな!(上級編) | The player must hold down long HOLD notes and dodge damage notes. Harder than Alma's chart above. |
砂漠のハンティングガール♡ | 光 | ☆☆☆☆☆ | 砂漠の月明かり | Some HOLD notes are replaced with 32nd note series of ExTAP - the player must rub their hand very quickly to hit all of them. A rare example of a WORLD'S END chart to have its difficulty changed, changed from ☆☆☆☆ in AMAZON. |
Oshama Scramble! | 改 | ☆☆☆ | チュウニ譜面ボーイズ | A completely new chart with several WORLD'S END elements - speed changes, stops, reverses, and damage notes. |
ジングルベル | 弾 | ☆☆☆☆ | フリックの音が鈴の音に聞こえる | Almost all TAP and ExTAP notes are changed to FLICK, simply because they sound like bells. |
裏表ラバーズ | 両 | ☆☆ | ADVANCED/EXPERT | ADVANCED on the left, EXPERT on the right. |
The Concept of Love | ! | ☆☆☆☆ | The Concept of Bomb | The player must hold down long HOLD notes and dodge damage notes, with several ExTAP and AIR to look out for. During some tricky parts, AIR-HOLD are used to prevent the player from switching hands. |
エンドマークに希望と涙を添えて | 跳 | ☆☆☆☆☆ | エンドマークに絶望と汗を添えて | Based on MASTER with AIR added to all notes, making an already intense chart even more stamina-draining. |
SNIPE WHOLE | 避 | ☆☆☆ | かわせ!かわせ!かわせ!かわせ!かわせ! | Based on MASTER with use of damage notes. In particular, during the signature pattern, instead of TAP during HOLD, damage notes are placed in the middle of long HOLD notes. |
DRAGONLADY | 戻 | ☆☆☆☆ | ( ゚д゚ )彡 | Based on MASTER with extreme use of speed changes, stops, and reverses. The exception is the opening, where damage notes are used to imitate the song's official video. At the end, damage notes seem to transform into TAP notes (but they are actually passing by at very high speed, so can be accidentally hit). |
SAMBISTA | 弾 | ☆☆ | FLICK BATTLE(初級) | The first FLICK BATTLE chart. Memorise the rhythms of the damage notes, then reproduce them with FLICK. |
Counselor | ? | ☆☆☆☆ | せぇえええええええええええええええええい | Based on MASTER but with several notes moving at different speeds from each other, including HOLD starts being faster than their ends so the notes seem to wrap around. At the end, some FLICK notes approach from behind the judgement line. |
We Gonna Journey | 弾 | ☆☆☆ | FLICK BATTLE(上級) | A harder FLICK BATTLE. Memorise the damage note rhythms and reproduce them with FLICK. This time, during the FLICK parts, notes stop (reminiscent of the 時 type), which means it's impossible to see what the rhythm should be without remembering. |
The ether | 割 | ☆☆☆☆☆ | 譜面-6.25号 | Based on MASTER with all notes split to 1/16 size. |