maimai:In-game currencies: Difference between revisions

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== maimile ==
== maimile ==
Used from [[maimai:GreeN]] to [[maimai:ORANGE PLUS]].
maimile was the first unit of currency used in the series. It was used from [[maimai:GreeN]] to [[maimai:ORANGE PLUS]]. Each time you play a song, you are awarded maimile.


The unit was "mile".
When transferring data from [[maimai:1st|maimai]]/[[maimai:PLUS|maimai PLUS]] to GreeN, you will receive a certain amount of maimile depending on the level you were at in game's end, around 250 maimile per level. Starting February 2014, 10,000 maimile were given away at the beginning of every Thrusday (minus the launch of GreeN PLUS).


In ORANGE and ORANGE PLUS, maimile is also used to buy [[maimai:maiCHALLENGE|maiCHALLENGEs]], but unlocking songs uses music tickets instead.
Beginning in ORANGE, maimile could also be used in [[maimai:maiCHALLENGE|maiCHALLENGE]]. Songs can also be unlocked now with music tickets (see below) instead of maimile. maimile was reset to zero when data was transffered to ORANGE, though you were given a certain amount based on your overall number of Collections from earlier games.


(ways to get maimile TBA)
Clearing a song gives you a certain amount of maimile, multipled by the Achivement Bonus you obtain in a song. The breakdown for difficulty is as follows:
 
GreeN:
 
* EASY: 80 x 40 (CLEAR), 80 (first FULL COMBO), 50 (PERFECT)
* BASIC: 100 x 50 (CLEAR), 100 (first FULL COMBO), 100 (PERFECT)
* ADVANCED: 120 x 60 (CLEAR), 120 (first FULL COMBO), 150 (PERFECT)
* EXPERT: 140 x 70 (CLEAR), 140 (first FULL COMBO), 200 (PERFECT)
* MASTER: 160 x 80 (CLEAR), 160 (first FULL COMBO), 250 (PERFECT)
 
GreeN PLUS-ORANGE PLUS:
 
* EASY: 120 x 60 (CLEAR), 120 (first FULL COMBO), ??? (PERFECT)
* BASIC: 130 x 65 (CLEAR), 130 (first FULL COMBO), ??? (PERFECT)
* ADVANCED: 140 x 70 (CLEAR), 140 (first FULL COMBO), ??? (PERFECT)
* EXPERT: 150 x 75 (CLEAR), 150 (first FULL COMBO), ??? (PERFECT)
* MASTER: 160 x 80 (CLEAR), 160 (first FULL COMBO), ??? (PERFECT)
 
Extra maimile can also be earned from VS matches and getting 100% SYNC with up to four players.
 
You also get 100 bonus maimile if playing with a friend. You also get certain amounts of maimile by unlocking MASTER charts, or getting ALL PERFECT/SSS rank/100% SYNC with a friend. You can only do this five times a day.
 
maimile can also be obtained from mai-Neighbor (maiご近所さん). This is limited to only the first play of the day:
 
* GreeN: 30 maimile first time, 50 after
* GreeN PLUS, ORANGE: 300 first time and all other times
* ORANGE PLUS: 100 first time and all other times


== music ticket ==
== music ticket ==
Used from [[maimai:ORANGE]] to [[maimai:ORANGE PLUS]].
The second unit of currency used in the series. It was used from ORANGE to ORANGE PLUS, and was used at the same time as maimile. The breakdown of music tickets is as follows:


* Login bonus: 10 ticket
* Login bonus: 10 tickets per credit
** Awarded each credit. Guaranteed.
* Multiplayer bonus: one ticket per credit when playing in multiplayer mode (VS/SYNC).
* Multiplayer bonus: 1 ticket
* First played chart bonus: two tickets, awarded when playing previously unplayed charts for the first time.
** Awarded per credit when playing in multiplayer mode (VS/SYNC).
* Play result bonus: one ticket, awarded each time ALL PERFECT or 100% SYNC is achieved.
* First played chart bonus: 2 ticket
** Awarded when playing previously unplayed charts for the first time.
* Play result bonus: 1 ticket
** Awarded each time an All Perfect or 100% Sync is achieved.


== maiberry ==
== maiberry ==
Used from [[maimai:PiNK]] to [[maimai:PiNK PLUS]].
The third unit of currency in the series (mb), it override both previous currencies. It was used in [[maimai:maimai PiNK]] and [[maimai:PiNK PLUS]]. It is known as マイベリー in Japanese.
 
Known as マイベリー in Japanese. The unit was "mb".


Re-combined the functionalities of maimile and music ticket.
Re-combined the functionalities of maimile and music ticket.


10000 maiberry was given to every player at their first playthrough of PiNK or PiNK PLUS; maimile and music tickets were gone.
10,000 maiberry are given to every player at their first playthrough of PiNK or PiNK PLUS. Breakdown is as follows:


* 1000 maiberry per credit
* Login bonus: 1000 maiberry per credit
* Playing new songs added in the current version on any difficulty: 250 maiberry per track
* Playing new songs added in the current version on any difficulty: 250
* Friend fever: doubles the awarded amount of maiberry when in multiplayer mode, except for the weekly bonus and presents from SEGA
* Weekly bonus: 5000 maiberry is awarded for the first playthrough of the week, starting on each Thursday.
* Weekly bonus: 5000 maiberry is awarded for the first playthrough of the week, starting on each Thursday.
* Friend fever doubles the awarded amount of maiberry when in multiplayer mode (except for the weekly bonus and presents from SEGA).


== maiZENNY ==
== maiZENNY ==
Used from [[maimai:MURASAKi]] to [[maimai:MURASAKi PLUS]].
The fouth currency used, it was used in [[maimai:maimai MURASAKi]] and [[maimai:MURASAKi PLUS]] and replaced maiberry. It is known as 舞ZENNY in Japanese, and its unit is "MZ". In some UI backgrounds, 舞銭銀行 (maiZENNY bank) can be seen. ("Zeni" is Japanese for money.)
 
Known as 舞ZENNY in Japanese. The unit was "MZ".


Basically just a name change from maiberry; all prices, rewards and mechanics in PiNK remain the same. 銭 (zeni) means money. In some UI backgrounds, 舞銭銀行 (maiZENNY bank) can be seen.
You recieve 10,000 maiZENNY for your first playthrough of MURASAKi or MURASAKi PLUS.


10000 maiZENNY was given to every player at their first playthrough of MURASAKi or MURASAKi PLUS; maiberries were gone.
In MURASAKi PLUS, Otohime's Room (乙姫の部屋) was added. At the end of a credit, you can gift some maiZENNY to Otohime. Some Collections will be awarded according to the gifted amount. [[maimai:Event Course|Event Courses]] also now award maiZENNY.
 
In MURASAKi PLUS, Otohime's Room (乙姫の部屋) was added. At the end of a credit, the player can choose to gift some maiZENNY to Otohime. Some Collections will be awarded according to the gifted amount.
 
Also in MURASAKi PLUS, some [[maimai:Event Course|Event Courses]] now award maiZENNY.


== Cheese ==
== Cheese ==
Used from [[maimai:MiLK]] to [[maimai:FiNALE]].
The fifth and final currency used in the original maimai series. It used from [[maimai:MiLK]] to [[maimai:FiNALE]], making it the first currency since maimile to be used in multiple games. It replaces maiZENNY.
 
Known in Japanese as チーズ or sometimes まるごとチーズ (whole Cheese, used to differentiate between whole Cheese and Cheese Pieces), Cheese is the first in-game currency to be used on two major versions since maimile.


Unlike older in-game currencies, one Cheese is sub-divided into 20 Cheese Pieces (チーズのかけら), which is the basic unit.
Unlike older in-game currencies, one Cheese is sub-divided into 20 Cheese Pieces (チーズのかけら), which is the basic unit.


5 Cheese was given to every player at their first playthrough of MiLK or MiLK PLUS; maiZENNY were gone.
Five cheese is award to ever on their first playthrough of MiLK or MiLK PLUS; maiZENNY were gone. When transferring data from MiLK PLUS to FiNALE, five more Cheese was given; Cheese collected in MiLK PLUS is preserved. All Collections now cost at least one Cheese, making them more expensive than in PiNK-MURASAKi PLUS.
 
When transferring data from MiLK PLUS to FiNALE, 5 more Cheese was given, without erasing any Cheese the player might have had in MiLK PLUS.


All Collections now cost at least 1 Cheese, effectively making them more expensive than in PiNK~MURASAKi PLUS.
Breakdown of Cheese distribution is as follows:


* Play any song: 3 (MiLK) / 7 (MiLK PLUS, FiNALE) Cheese Pieces per track
* Play any song : three (MiLK) / seven (MiLK PLUS, FiNALE) per track
* Play songs with "Cheese pieces +2" mark: +2 Cheese Pieces per track
* Play songs with "Cheese pieces +2" mark: +2 Cheese Pieces per track
* Play with 2 players: +1 Cheese Piece per track
* Play with two players: +1 Cheese Piece per track (three/four player amounts unknown currently)
** Playing with 3 or 4 players is untested
* [[maimai:Survival Course|Survival Course]] / [[maimai:FiNALE Course|FiNALE Course]]: five Cheese for the first time of the day and one for the second time onwards
* [[maimai:Survival Course|Survival Course]] / [[maimai:FiNALE Course|FiNALE Course]]: 5 Cheese for the first time of the day; 1 Cheese for the second time onwards


[[Category:maimai Game Mechanics]]
[[Category:maimai Game Mechanics]]

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