CHUNITHM:NEW: Difference between revisions
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*** E-payment support | *** E-payment support | ||
*** A more durable headphone jack | *** A more durable headphone jack | ||
** Different speed and | ** Different speed, offset, and field wall settings will be saved for 120Hz and 60Hz cabinets. | ||
* Data from [[CHUNITHM:Course Mode|Course Mode]] and character ranks will not be carried over. | |||
* MAP changes: | |||
** MAPs are no longer linear. Rewards for all areas in a MAP would be shown when the MAP is chosen, allowing players to choose rewards to get in any order. | |||
** After an area of MAP is cleared, extra MAP progress is stored until the next credit. | |||
* [[CHUNITHM:National Matching|National Matching]] is introduced, as a new online matching system. [https://twitter.com/chunithm/status/1450772104056492032] | * [[CHUNITHM:National Matching|National Matching]] is introduced, as a new online matching system. [https://twitter.com/chunithm/status/1450772104056492032] | ||
** After a song is chosen, the player competes with multiple opponents. Battle Rank is introduced, which changes depending on the results of the player's matching. | ** After a song is chosen, the player competes with multiple opponents. Battle Rank is introduced, which changes depending on the results of the player's matching. | ||
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** Different cabinets in the same arcade will not be matched in this mode. | ** Different cabinets in the same arcade will not be matched in this mode. | ||
* An avatar (Chuni penguin) now appears during play. Costumes for it can be obtained in National Matching. [https://twitter.com/chunithm/status/1450772359300796423] | * An avatar (Chuni penguin) now appears during play. Costumes for it can be obtained in National Matching. [https://twitter.com/chunithm/status/1450772359300796423] | ||
* [[CHUNITHM:Class Certification|Class Certification]] replaces Course Mode. However, it is functionally the same. | |||
* Mode selection is removed. Therefore, MAPs can be advanced even while playing National Matching or Class Certification. | |||
* Skill changes: | |||
** All character-specific skills have been removed, and only a standard set of 12 skills appears. "Skill Seeds" will be added according to the skills the player has obtained. | |||
** Skills can now be upgraded with Skill Seeds, to improve the rate of gauge increase. | |||
* Ticket updates: | |||
** Tickets which can be purchased with in-game currency can now be purchased on the ticket selection screen, at the start of a credit. Additionally, tickets can now be purchased in bulk on CHUNITHM-NET. | |||
** [[CHUNITHM:WORLD'S END|WORLD'S END]] play tickets can now be purchased for in-game currency. WORLD'S END is now also playable when using the CHUNITHM-NET standard ticket or MAP progress boosting tickets. | |||
* Options updates: | |||
** Speed can now be selected in 0.25x increments, up to 15.0x speed. | |||
** Track skip, similar to the maimai series, can now be used. This ends the track if a certain grade is not reached. This can only be used during regular play. | |||
** As in the オンゲキ series from [[ONGEKI:R.E.D. PLUS|オンゲキ R.E.D. PLUS]] onward, timing adjustment has been split into "judgement timing A" (adjusts the sync of the music to the chart) and "judgement timing B" (adjusts the position of the timing window). | |||
** Guide and hit sound volume range is changed to be from 0 (off) to 10. 8 is equivalent to the previous 5, whilst 5 is equivalent to the previous 3. It can additionally be changed so that sounds only play when getting MISS, ATTACK or below, or JUSTICE or below. | |||
** TAP hit sounds can be changed to the style used in オンゲキ. | |||
** The borders to S+, SS+, and SSS+ can now be placed on the field (where combo normally appears). | |||
* FAST and LATE JUSTICE CRITICAL can now be viewed. | |||
* The result screen is now customisable. | |||
** Judgement breakdown, FAST/LATE timing, or both can now be hidden. | |||
** A timing breakdown graph is now viewable. | |||
* The difficulty scale has been modified to be from 1-15. [https://twitter.com/chunithm/status/1450772497587003408] | * The difficulty scale has been modified to be from 1-15. [https://twitter.com/chunithm/status/1450772497587003408] | ||
** Level 11+ and below are unchanged. Level 12 and above are changed as follows: | ** Level 11+ and below are unchanged. Level 12 and above are changed as follows: | ||
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== Staff Information == | == Staff Information == | ||
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{{WORLD'S END Song|[[Shin sennen joou|真千年女王]]|しらいし|招☆}} | {{WORLD'S END Song|[[Shin sennen joou|真千年女王]]|しらいし|招☆}} | ||
{{WORLD'S END Song|[[Tatemae to honshin no dairantou|タテマエと本心の大乱闘]]|曲: 鯨井国家 / 歌: 藍原 椿(CV:橋本 ちなみ)|招☆}} | {{WORLD'S END Song|[[Tatemae to honshin no dairantou|タテマエと本心の大乱闘]]|曲: 鯨井国家 / 歌: 藍原 椿(CV:橋本 ちなみ)|招☆}} | ||
{{Songlist Category| | {{Songlist Category|Class Certification only}}--> | ||
}} | }} | ||