maimai DX:Area: Difference between revisions
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* DX Pass: 0.1, 0.25, 0.5, or 0.75 | * DX Pass: 0.1, 0.25, 0.5, or 0.75 | ||
[[maimai DX:Perfect Challenge|Perfect Challenge]] (パーフェクトチャレンジ) is | === Assignment songs === | ||
''New in [[maimai DX:Splash|maimai でらっくす Splash]]'' | |||
Some Areas would have assignment songs (課題曲), which have to be cleared to progress further in the Area. | |||
The last assignment song in these Areas would be a "[[maimai DX:Perfect Challenge|Perfect Challenge]]" (パーフェクトチャレンジ), which is a special challenge with life mode enabled, similar to [[maimai:Challenge Track|Challenge Track]]. The life requirements would become easier as time passes, and the song would be unlocked if the Perfect Challenge is completed. | |||
[[Category:maimai DX Game Mechanics]] | [[Category:maimai DX Game Mechanics]] |
Revision as of 04:06, 1 October 2020
Area (Japanese: ちほー, Chinese: 区域) is the main unlock system since maimai でらっくす. There are regular Areas and time-limited Areas; the latter are used for events.
The player can choose up to 5 Tour Members with them when running in an Area.
DX Passes can be used in the Japanese version to speed up the progress of Areas.
Songs unlockable in time-limited Areas would eventually be unlocked by default, but Tour Members would not.
For a list of Areas, see the sub pages of the respective game pages. All English translations of Area names on this wiki are unofficial.
General Information
Tour Member
Tour Member (Japanese: つあーメンバー, Chinese: 旅行伙伴) is part of the Area mechanic.
Each Tour Member is only good at (Japanese: とくい, Chinese: 擅长) Infinite Areas and the Area it's obtained in; it's bad at (Japanese: にがて, Chinese: 不擅长) the rest of the Areas.
In an Area that a Tour Member is bad at, its DX Power (Japanese: でらっくすパワー, Chinese: DX能量) is always 1, regardless of its level.
In an Area that a Tour Member is good at, its DX Power increases as the level increases and it awakens (Japanese: 覚醒, Chinese: 觉醒).
Tour Members awaken when they reach levels 9, 49, 99, 299 and 999. Each time a Tour Member awakens, a star is filled, and its DX Power increases by a large amount. The total number of stars among all Tour Members that a player has would be shown on the login screen.
DX Power increases as follows:
- Level 1~8: DX Power = level + 10 (11~18)
- Level 9~48: DX Power = level + 100 (109~148)
- Level 49~98: DX Power = level + 200 (249~298)
- Level 99~298: DX Power = level + 300 (399~598)
- Level 299~998: DX Power = level + 400 (699~1398)
- Level 999: DX Power = level + 500 (1499)
The level of all currently chosen Tour Members increase by one for each song played.
Changes in maimai でらっくす Splash
The max level of Tour Members is 9999, and each Tour Member can awaken 6 times.
The bottom-left Tour Member slot is the leader slot. The Tour Member in the leader slot would be good at all Areas, and would not be changed even if the おまかせ button (automatically select Tour Members with the strongest DX Power) is pressed.
Awarded Collections
When a Tour Member awakens for the first time (level 9), its icon is given to the player.
When a Tour Member awakens for the fifth time (level 999), a title is given to the player.
In DX, When the total number of times all Tour Members of an Area has awakened reached the number of Tour Members in the Area (eg. 6 Tour Members - awaken 6 times), a name plate of the Area is given to the player.
In DX+, Area name plates are instead given when the player completes the Area. (i.e. the name plate is the last reward of Areas)
Distance
The distance ran is calculated by adding together the result of total DX Power times multipliers, as well as total DX Power itself. For each multiplier, the result is rounded up to the nearest integer.
Rank | D~BBB | A~S+ | SS~SS+ | SSS~SSS+ |
---|---|---|---|---|
Ach. Rate | [0,80) | [80,99) | [99,100) | [100,101] |
Multiplier | 0 | (Rate-80)/100 | 0.2 | 0.2+(Rate-100)/10 |
- Bonus song: 0.2
- Versus: 0.2
- DX Pass: 0.1, 0.25, 0.5, or 0.75
Assignment songs
New in maimai でらっくす Splash
Some Areas would have assignment songs (課題曲), which have to be cleared to progress further in the Area.
The last assignment song in these Areas would be a "Perfect Challenge" (パーフェクトチャレンジ), which is a special challenge with life mode enabled, similar to Challenge Track. The life requirements would become easier as time passes, and the song would be unlocked if the Perfect Challenge is completed.