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  • CARD MAKER (category ONGEKI Game Mechanics)
    Passes (でらっくすパス), which expire after 15 days. DX Passes are linked to the game account that printed them. If used by another account, they would behave
    3 KB (253 words) - 07:33, 23 May 2024
  • Internal level (category ONGEKI Game Mechanics)
    Internal level, also called chart constant (譜面定数), is a number with one decimal place that is not shown in gameplay. It's the basis of Rating calculation
    1 KB (170 words) - 18:05, 22 December 2024
  • Genre (category ONGEKI Game Mechanics)
    in GreeN+~ORANGE+. "GAME & VARIETY" in PiNK != "GAME" + "VARIETY" in ORANGE+. BMS songs, added since GreeN+, are always in the "(GAME &) VARIETY" genre.
    8 KB (308 words) - 21:09, 19 July 2022
  • ONGEKI:LUNATIC (category ONGEKI Game Mechanics)
    Blue† Here We Go† P!P!P!P!がおー!!† タテマエと本心の大乱闘† SWEET SHAKE!!† What color...† GAME IS LIFE† GranFatalité† UTAKATA† Rule the World!!† どうぶつ☆パラダイス† まっすぐ→→→ストリーム
    5 KB (497 words) - 13:51, 25 February 2025
  • ONGEKI:Rating (category ONGEKI Game Mechanics)
    ratings from previous game versions. N e w B e s t 15 {\displaystyle NewBest15} is the sum of 15 highest score ratings from the current game version. Each chart
    3 KB (814 words) - 08:49, 21 April 2025
  • MEGALOVANIA (category ONGEKI Songs)
    44 (regular charts), あおニャン Lv.1 (LUNATIC) First Music Game Appearance: CHUNITHM NEW Other Music Game Appearances: オンゲキ bright MEMORY None. The original version
    6 KB (779 words) - 21:57, 14 December 2024
  • Navi-nyan (category ONGEKI Characters)
    on the tutorial guide, where Navi-nyan teaches the players basic mechanics of the game. Navi-nyan's catchphrase is the modal particle "nda" (んだー) at the
    662 bytes (72 words) - 09:10, 6 July 2024
  • uses the voice of でらっくま(Chinese Ver.) Area mechanics revamped Perfect Challenge added. Friend Matching mechanics revamped The Friend Matching mode has been
    29 KB (668 words) - 16:23, 24 March 2025
  • are gone. Perfect Challenges are also unavailable due to the game still using DX 1st mechanics for the most part. The "Distance(m)" and "Total(m)" columns
    33 KB (2,288 words) - 14:48, 10 February 2025
  • Release date: September 17th, 2020 Area mechanics revamped Task Track and Perfect Challenge added Regular and infinite Areas in maimai でらっくす (except BLACK
    18 KB (729 words) - 03:32, 1 October 2024
  • bright MEMORY. It became at the game's launch. These chapters use different mechanics than older chapters, so the mechanics are documented here. See each
    5 KB (509 words) - 08:57, 5 December 2024
  • version, despite being translated as 音击(ONGEKI)区域 in the update announcement, the name is left untranslated in-game. Bonus songs STARTLINER, Jump!! Jump!
    30 KB (2,276 words) - 12:47, 16 March 2024
  • under the name 舞萌DX, 7 years after 舞萌, which was the first game in the series, and the only game that was released in China before this. Server is now separated
    16 KB (2,664 words) - 07:42, 27 March 2024