maimai DX:1st/Changes: Difference between revisions
Jump to navigation
Jump to search
no edit summary
imported>Jack980517 |
imported>Jack980517 No edit summary |
||
Line 160: | Line 160: | ||
*Raw score is now gone; only achievement rate is visible. | *Raw score is now gone; only achievement rate is visible. | ||
*Achievement rate is displayed with 4 decimal places instead of 2, making it function like the 1 million score in many music games including [[CHUNITHM]] and [[ONGEKI]]. | *Achievement rate is displayed with 4 decimal places instead of 2, making it function like the 1 million score in many music games including [[CHUNITHM]] and [[ONGEKI]]. | ||
*The base score of Great and Good judgments for break notes are not changed. The 2000/1500/1250 distinction is not shown anywhere in-game, and can only be figured out via trial and error in calculation. (1.02-A added bonus score for Great and Good judgments; see below) | |||
*The | |||
*The 100 point bonus of Break notes is counted separately in this new system, comprising 1% of the total achievement rate. | *The 100 point bonus of Break notes is counted separately in this new system, comprising 1% of the total achievement rate. | ||
*At launch, the scoring of Break notes is as follows: | *At launch, the scoring of Break notes is as follows: |