CHUNITHM:NEW/Changes: Difference between revisions
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** Track skip, similar to the maimai series, can now be used. This ends the track if a certain grade is not reached. This can only be used during regular play. | ** Track skip, similar to the maimai series, can now be used. This ends the track if a certain grade is not reached. This can only be used during regular play. | ||
** As in [[ONGEKI:R.E.D. PLUS|オンゲキ R.E.D. PLUS]] and [[maimai DX:Splash|maimai でらっくす Splash]], timing adjustment has been split into "judgement timing A" (adjusts the sync of the music to the chart) and "judgement timing B" (adjusts the position of the timing window). | ** As in [[ONGEKI:R.E.D. PLUS|オンゲキ R.E.D. PLUS]] and [[maimai DX:Splash|maimai でらっくす Splash]], timing adjustment has been split into "judgement timing A" (adjusts the sync of the music to the chart) and "judgement timing B" (adjusts the position of the timing window). | ||
** Guide and hit sound volume range is changed to be from 0 (off) to 10. 8 is equivalent to the previous 5, whilst 5 is equivalent to the previous 3. It can additionally be changed so that sounds only play when getting MISS, ATTACK or below, or JUSTICE or below. | ** Guide and hit sound volume range is changed to be from 0 (off) to 10. 8 is equivalent to the previous 5, whilst 5 is equivalent to the previous 3. It can additionally be changed so that hit sounds only play when getting MISS, ATTACK or below, or JUSTICE or below. | ||
** TAP hit sounds can be changed to the style used in オンゲキ. | ** TAP hit sounds can be changed to the style used in オンゲキ. | ||
** The borders to S+, SS+, and SSS+ can now be placed on the field (where combo normally appears). | ** The borders to S+, SS+, and SSS+ can now be placed on the field (where combo normally appears). | ||
** FAST and LATE JUSTICE CRITICAL can now be viewed. | ** FAST and LATE JUSTICE CRITICAL can now be viewed. | ||
*** A timing breakdown graph is now viewable on the result screen. | *** A timing breakdown graph is now viewable on the result screen. | ||
** Judgment text ("JUSTICE CRITICAL" etc.) during gameplay can now be hidden. | ** Judgment text ("JUSTICE CRITICAL" etc.) during gameplay can now be hidden. | ||
* For costume, title, name plate, map icon, and system voice, only items obtained in the current credit can be set in the user box. To use items obtained before, set them on CHUNITHM-NET, which is now possible without a standard membership subscription. | * For costume, title, name plate, map icon, and system voice, only items obtained in the current credit can be set in the user box. To use items obtained before, set them on CHUNITHM-NET, which is now possible without a standard membership subscription. | ||
* In the item shop in the new CHUNITHM-NET, the price is reduced. | * In the item shop in the new CHUNITHM-NET, the price is reduced. |