CHUNITHM:NEW/Changes: Difference between revisions
no edit summary
imported>Jack980517 (Created page with "* New cabinets are being released for CHUNITHM NEW. For old cabinets, conversion kits are released, which include renewal of existing hardware components. [https://twitter.com...") |
imported>Jack980517 No edit summary |
||
Line 8: | Line 8: | ||
* MAP changes: | * MAP changes: | ||
** MAPs are no longer linear. Rewards for all areas in a MAP would be shown when the MAP is chosen, allowing players to choose rewards to get in any order. | ** MAPs are no longer linear. Rewards for all areas in a MAP would be shown when the MAP is chosen, allowing players to choose rewards to get in any order. | ||
** After an area of MAP is cleared, extra MAP progress is stored until the next credit. | *** However, this is limited to one page (9 rewards). All areas in a page have to be cleared for the next page to be unlocked. | ||
** After an area of MAP is cleared, extra MAP progress (up to 99 steps) is stored until the next credit. | |||
** Playing [[CHUNITHM:National Matching|National Matching]] and [[CHUNITHM:Class Certification|Class Certification]] awards MAP progress too. In these two modes, MAP progress is applied after the last track. | |||
*** In Class Certification, the number of steps is determined by the level of the chart played. | |||
** Mode selection screen is removed. | |||
* [[CHUNITHM:National Matching|National Matching]] is introduced, as a new online matching system. [https://twitter.com/chunithm/status/1450772104056492032] | * [[CHUNITHM:National Matching|National Matching]] is introduced, as a new online matching system. [https://twitter.com/chunithm/status/1450772104056492032] | ||
** After a song is chosen, the player competes with multiple opponents. Battle Rank is introduced, which changes depending on the results of the player's matching. | ** After a song is chosen, the player competes with multiple opponents. Battle Rank is introduced, which changes depending on the results of the player's matching. | ||
Line 22: | Line 26: | ||
** Skills can now be upgraded with Skill Seeds, to improve the rate of gauge increase. | ** Skills can now be upgraded with Skill Seeds, to improve the rate of gauge increase. | ||
* Ticket updates: | * Ticket updates: | ||
** Tickets which can be purchased with in-game currency can now be purchased on the ticket selection screen, at the start of a credit. Additionally, tickets can now be purchased in bulk on CHUNITHM-NET. | ** Tickets which can be purchased with in-game currency can now be purchased on the ticket selection screen, at the start of a credit. Additionally, tickets can now be purchased in bulk on CHUNITHM-NET, and can no longer be purchased from the user box. | ||
** [[CHUNITHM:WORLD'S END|WORLD'S END]] play tickets can now be purchased for in-game currency. WORLD'S END is now also playable when using the CHUNITHM-NET standard ticket or MAP progress boosting tickets. | ** [[CHUNITHM:WORLD'S END|WORLD'S END]] play tickets can now be purchased for in-game currency. WORLD'S END is now also playable when using the CHUNITHM-NET standard ticket or MAP progress boosting tickets. | ||
* Options updates: | * Options updates: |