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| [[Kotonoha karma|言ノ葉カルマ]] || 避 || ☆☆ || フリック → 一部ダメージノーツ || Based on the MASTER chart, but some FLICK notes are changed to damage notes - particularly at the end of HOLD, SLIDE, or trails of other FLICK notes. | | [[Kotonoha karma|言ノ葉カルマ]] || 避 || ☆☆ || フリック → 一部ダメージノーツ || Based on the MASTER chart, but some FLICK notes are changed to damage notes - particularly at the end of HOLD, SLIDE, or trails of other FLICK notes. | ||
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! colspan="5"|Introduced in CHUNITHM STAR | |||
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| [[Star Glitter|Star☆Glitter]] || 招 || ☆☆☆ || 西暦2034年 || A recreation of the Hard chart from the ''Tokyo 7th シスターズ'' mobile game. Since in that game, you do not directly tap on the notes, but on a touch area separate from them, this chart imitates that. The areas where you hit notes are the outer quarters of the field; the inner quarters are occupied by damage notes expressing when you should TAP or HOLD, and the real notes approach the outer quarters from behind. | |||
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| [[Starlight Dance Floor]] || 覚 || ☆☆ || HOLD BATTLE(初級) || Memorise where the damage notes land, and then imitate the rhythm with HOLD notes. Watch out, as during the chorus, the timing of the HOLD notes switches to being off-beat. | |||
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| [[STAR]] || 光 || ☆☆☆☆ || 【祝】CHUNITHM STAR稼働!! || All TAP, as well as HOLD and SLIDE starts, are replaced with ExTAP. During the chorus, the star-shaped SLIDE are replaced with bunches of ExTAP. | |||
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| [[Hidamari days|ひだまりデイズ]] || 蔵 || ☆☆☆ || 食う寝る遊ぶ-100号ちゃん || An early version of the MASTER chart, with more punishing patterns like staircases and arm-tangling SLIDE. The first example of a rejected chart appearing in CHUNITHM under the 蔵 type. | |||
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| [[elegante]] || 割 || ☆☆☆ || 割gante || Based on the MASTER chart, but with notes split into 1/16 size. Many TAP-based patterns become more difficult as a result. | |||
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| [[AMAZING MIGHTYYYY!!!!]] || 戻 || ☆☆☆☆ || !!!!YYYYHTGIM || A chart with heavy use of stops and reverses. There are some patterns similar to those seen in the 戻☆4 chart of [[B.B.K.K.B.K.K.]]. | |||
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| [[Ima zo agame tatematsure omaerayo!! ~hime no himetal katsubou~|今ぞ♡崇め奉れ☆オマエらよ!!~姫の秘メタル渇望~]] || 狂 || ☆☆☆☆ || 崇め♡奉れEDIT || Long trills of TAP, with damage notes added in between the TAP notes near the end. This is a reference to ''スキ☆メロEDIT'', a ''DanceDanceRevolution'' EDIT chart of the song ''スキ☆メロ'', containing just one long trill. An explanation of this meme chart may be found [https://w.atwiki.jp/iamkenzen/pages/104.html here]. | |||
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| [[Tidal Wave]] || ! || ☆☆☆ || 乗るしかないこのTidal Waveに || Follow the SLIDE note as it passes between damage notes. In the second half, the SLIDE note will approach from behind, meaning you only have the damage notes to see where you should be. | |||
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| [[Suirenka|睡蓮花]] || 布 || ☆☆☆ || プロペラ ※タオルの準備はOK? || A repeated pattern appears that requires you to simply move one hand in a circular motion. This originates from the music video of the original 睡蓮花, where many people are seen waving hand towels at a concert. This is the first appearance of the 布 type. | |||
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| [[taboo tears you up]] || 覚 || ☆☆☆☆☆ || FLICK BATTLE(超上級) || The most advanced FLICK BATTLE-type chart. The FLICK notes now emerge from behind so there is absolutely no indication of timing, they can come to more than one lane, and near the end, the damage notes start to change speed and overtake each other. | |||
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| [[L9]] || 蔵 || ☆☆☆☆ || チュウニズム開発段階での試作譜面 || An early prototype chart, from when CHUNITHM was still in development (before even AIR notes were conceptualised). Only TAP notes are used. | |||
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| [[RevolutionGame]] || 割 || ☆☆ || WORLD'S ENDへようこそ☆ || Based on EXPERT, but all notes are split into 1/16 size. Similarly with [[Invitation]], this is meant to be a WORLD'S END introduction chart. | |||
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| [[Outer science|アウターサイエンス]] || 跳 || ☆☆☆ || 跳ねちゃったんでしょう? || Based on the MASTER chart, but AIR is added to most notes. This results in situations like having to hit an AIR note in between two active SLIDE, which will require creative solutions. | |||
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| [[L'episode|L'épisode]] || 半 || ☆☆☆ || 時を紡ぎ出す旋律 || Based on the MASTER chart, but notes are reduced in size, so a similar level of precision as to play a real piano may be required. | |||
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| [[Sono gunjou ga itoshikatta you datta|その群青が愛しかったようだった]] || 割 || ☆☆☆☆☆ || その分割が愛しかったようだった || Based on the MASTER chart, but with notes split into 1/16 size, except FLICK, which are split into 1/8 size. As a result of the sheer number of notes being played at any one time, this has the '''highest maximum combo of any chart in CHUNITHM''', with 7436. | |||
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| [[Gangu kyousoukyoku -shuuen-|玩具狂奏曲 -終焉-]] || 蔵 || ☆☆☆☆☆ || 譜面ボーイズからの挑戦状 || The original version of the MASTER chart before it was edited into its current form by [[Fumen -100 gou|譜面-100号]]. | |||
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| [[G e n g a o z o]] || 狂 || ☆☆☆☆☆ || C H U N I _ O v e r j o y || This chart is made up of long 16th streams of TAP notes, which are played alongside SLIDE, AIR-HOLD, or layered on top of HOLD. | |||
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[[Category:CHUNITHM Game Mechanics]] | [[Category:CHUNITHM Game Mechanics]] |