CHUNITHM:WORLD'S END: Difference between revisions

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| [[(3D sound) Sayo-chan ga himitsuri ni te ni ireta yabee kizai de yabee oto wo toru hanashi (earphone suishou) (ED Thema:A.S.S.S.M.R.)|【3Dサウンド】小夜ちゃんが秘密裏に手に入れたヤベエ機材でヤベエ音を録る話【イヤホン推奨】(EDテーマ:A.S.S.S.M.R.)]] || 嘘 || ☆☆☆ || イロドリミドリ・ラジオドラマ第103話 || As has become tradition in recent years, an Irodorimidori audio drama is charted. This time, it's an ASMR audio. The challenge in this one is both reproducing the rhythm of dialogue and sound effects, and doing so while not being distracted by the impressive visuals. This ends with a short part of a song titled ''A.S.S.S.M.R.'', which has been released separately on digital sites.
| [[(3D sound) Sayo-chan ga himitsuri ni te ni ireta yabee kizai de yabee oto wo toru hanashi (earphone suishou) (ED Thema:A.S.S.S.M.R.)|【3Dサウンド】小夜ちゃんが秘密裏に手に入れたヤベエ機材でヤベエ音を録る話【イヤホン推奨】(EDテーマ:A.S.S.S.M.R.)]] || 嘘 || ☆☆☆ || イロドリミドリ・ラジオドラマ第103話 || As has become tradition in recent years, an Irodorimidori audio drama is charted. This time, it's an ASMR audio. The challenge in this one is both reproducing the rhythm of dialogue and sound effects, and doing so while not being distracted by the impressive visuals. This ends with a short part of a song titled ''A.S.S.S.M.R.'', which has been released separately on digital sites.
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! colspan="5" id="sunplus"|Introduced in CHUNITHM SUN PLUS
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| [[Nani yatte mo umaku ikanai|なにやってもうまくいかない]] || 光 || ☆☆ || なにやってもうまくいかない || Based on MASTER, but with all ExTAP replaced with TAP.
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| [[Aleph-0]] || 避 || ☆☆☆☆☆ || 全世界共通押し直し選手権 || Based on ADVANCED, with a long HOLD note at the right. All TAP notes have been replaced by damage notes, and as all TAP notes fill the entire lane, the player must rapidly lift their hand off the HOLD and press it again to avoid breaking combo. It seems antithetical to the mechanics of the game, and yet, AJ was achieved within SUN PLUS's release.
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| [[Tsuukai rhythm action "B.B.K.K.B.K.K."|痛快リズムアクション「B.B.K.K.B.K.K.」]] || 覚 || ☆☆ || RAP BATTLE(超痛快) || Memorise the damage notes (and the vocals), and repeat them. Bass = 1/8 size TAP, Kick = 1/4 size FLICK. AIR will also appear later on.
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| [[More! Jump! More!|モア!ジャンプ!モア!]] || 跳 || ☆☆ || モア!ジャンプ!モア!ジャンプ!モア! || Based on MASTER with AIR added to most notes. In some patterns, two hands are obviously not enough, such as a trill with AIR when both hands are holding HOLD.
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| [[Okuu no nuclear fusion dojo|お空のニュークリアフュージョン道場]] || 両 || ☆☆ || EXPERT+ / ADVANCED+ || EXPERT on the left, ADVANCED on the right. Both charts have been slightly modified. Watch out for the forced 16th trills on the EXPERT side.
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| [[Revived]] || 狂 || ☆☆☆ || Am I already dead...? || A chart designed to tire the player's arms out very quickly, whether it be with the AIR-CRUSH spam or by forcing them to play one-handed 12th trills at 290BPM.
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| [[M.S.S.Planet]] || 割 || ☆☆☆ || M.S.S.Split || Based on MASTER with all notes split into 1/16 size. This makes playing the SLIDE that spell out characters significantly harder.
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| [[ETERNAL DRAIN]] || 狂 || ☆☆☆ || SIGNALION -Voltage- || An original, advanced chart with bursts of TAP that don't seem to fit the song. These have drawn comparisons to the well-known "ETERNAL DELAYMASTER" BMS chart.
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| [[Tsuki no hikari|月の光]] || 蔵 || ☆☆☆☆ || 蔵の光 || A completely different prototype chart, being mostly made up of TAP. The extremely low notecount makes it difficult to score highly on. There are also speed changes added to mimic the expressive ''tempo rubato'' of the audio.<br><del>The 蔵 attribute means there's a universe where this chart was the one released...</del>
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[[Category:CHUNITHM Game Mechanics]]
[[Category:CHUNITHM Game Mechanics]]