maimai DX:Area/DX+: Difference between revisions

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| 0 || (Rate-80)/100 || 0.2 || 0.2+(Rate-100)/10
| 0 || (Rate-80)/100 || 0.2 || 0.2+(Rate-100)/10
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* Bonus song: 0.25? <!-- it's definitely larger than 0.2, but smaller than 4/15=0.26666 -->
* Bonus song: 0.2
* [[maimai DX:Friend Matching|Friend Matching]] with special characters in [[maimai DX:1st/Areas#でらっくすちほー|でらっくすちほー]]: 2
* [[maimai DX:Friend Matching|Friend Matching]] with special characters in [[maimai DX:1st/Areas#でらっくすちほー|でらっくすちほー]]: 2
* DX Pass: 0.1, 0.25, 0.5, or 0.75
* DX Pass: 0.1, 0.25, 0.5, or 0.75
There's a bug in distance calculation. When DX Power * multiplier = an integer, it would still be "rounded up" to the integer above it, giving the player 1m "for free". eg. [https://youtu.be/W8PUPicvLOs 15 * 0.2 gives 4m]


Proof that the DX Pass bonus was applied to the base value (total DX Power) and not after adding the achievement rate bonus: https://youtu.be/sfgcfkwJvXE?t=28m43s
Proof that the DX Pass bonus was applied to the base value (total DX Power) and not after adding the achievement rate bonus: https://youtu.be/sfgcfkwJvXE?t=28m43s


When playing in two-player mode, bonus songs for the area of either player gives bonus to both players, '''except in infinite areas'''. Infinite areas do not receive bonus from the other player's bonus song.
When playing in two-player mode, bonus songs for the area of either player gives bonus to both players, '''except in infinite areas'''. Infinite areas do not receive bonus from the other player's bonus song.
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