maimai DX:KALEIDXSCOPE: Difference between revisions

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'''KALEIDXSCOPE''' is a game mode serving as a mechanic to unlock exclusive songs in [[maimai DX:PRiSM|maimai でらっくす PRiSM]]. It can be considered a successor to [[maimai:FiNALE|maimai FiNALE's]] [[maimai:PANDORA BOXXX|PANDORA BOXXX]]. The mode was added on September 12th, 2024 for the Japan version.  
'''KALEIDXSCOPE''' is a game mode serving as a mechanic to unlock exclusive songs in [[maimai DX:PRiSM|maimai でらっくす PRiSM]], serving as a successor to [[maimai:FiNALE|maimai FiNALE's]] [[maimai:PANDORA BOXXX|PANDORA BOXXX]].  
 
The mode was added on September 12th, 2024 for the Japan version.  


== General Information ==
== General Information ==
'''''Note that the following information is based on current observations, and may change once new information is known.'''''
'''''Note that the following information is based on current observations, and may change once new information is known.'''''


After reaching the end of an Area, the player may encounter a locked "door" that requires a key to unlock. After this happens for the first time, the KALEIDXSCOPE game mode will appear in the mode select screen starting from the next credit, though it will be grayed out and cannot be selected until a key is found.
After reaching the end of an Area, the player may encounter a locked "door" that requires a matching "key" to unlock. After this happens for the first time, the KALEIDXSCOPE game mode will appear in the mode select screen starting from the next credit, though it will be grayed out and cannot be entered until at least one key is found.


Special conditions must be fulfilled to obtain keys. Afterward, a notice will appear, and the key can be used in subsequent credits.
Special conditions must be fulfilled to obtain keys. After said conditions are met, a notice will be displayed at the end of the credit, confirming that a key has been obtained. Keys can be obtained even if their doors have not yet been found.


After a key has been found, the game mode becomes selectable. A warning will be displayed and the player will be asked to confirm before entering the mode.
After finding at least one key, the game mode becomes selectable. A warning will be displayed and the player will be asked to confirm before entering the mode.


=== Mechanics ===
=== Mechanics ===
Each of the 6 doors corresponds to an original Area within the in-game universe, sporting the emblem of their respective Areas. By selecting a door, its corresponding course will start. For a course to be playable, its corresponding door and key must be found.
Each of the 6 doors corresponds to an original Area within the in-game universe, sporting its emblem. By selecting a door after having obtained its matching key, its corresponding 3-track course will start.
* Keys can be obtained even if their respective doors have not been found.
* If only one of two players on the same cabinet has obtained both the door and the key, the other player will still be able to play the course, but will not unlock the exclusive song or emblem.
* If only one of two players on the same cabinet has fulfilled said conditions, the other player will still be able to play the course, but will not unlock the song or emblem.
* If there are no playable courses upon entering the mode, the game will start on Normal mode instead.
* If there are no playable courses, the game will start on Normal mode instead.
The courses follow the following rules:
Each course will have three songs, with the following features:
* A life system is used, where each non-Perfect judgment decreases life by 1. There are no life bonuses between tracks, and the game ends instantly upon running out of life.
* A life system is used, where each non-Perfect judgment decreases life by 1. No life bonuses are present between tracks.
** Unlike [[maimai DX:Grade Certification|maimai DX:Grade Certification's]] "true grade" courses, a player who ran out of life in multiplayer mode will not be able to continue playing if the other player has not failed.
** Unlike [[maimai DX:Grade Certification|maimai DX:Grade Certification's]] "true grade" courses, a player who ran out of life in multiplayer mode will not be able to continue playing if the other player has not failed.
** Using TRACK SKIP results in instantly failing the course.
* Only difficulties at or above the current unlock threshold can be selected.
* Only difficulties at or above the current unlock threshold can be selected.
* Life amounts and difficulty thresholds are relaxed based on '''the number of players who have successfully cleared a course.''' Currently known life and required difficulty levels are detailed below.
* Life amounts and difficulty thresholds are relaxed based on '''the number of players who have cleared a course.''' Life and difficulty levels are listed below, along with their required number of clears.
** The current amount of life is displayed before the course is entered.
** The current amount of life is displayed before entering a course.
** Conditions are refreshed every day at 4:00AM JST, following routine server maintenance.
** Conditions are updated every day at 4:00AM JST.
{| class="wikitable"
{| class="wikitable"
|+ Conditions
|+ Conditions
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| 1000 || 999 || Basic
| 1000 || 999 || Basic
|}
|}
* The song list for each course is as follows<ref name="observed">This information is based on observations, and may not be fully accurate to the actual conditions.</ref>:
* The song list for each course is as follows:
** Track 1: Random song from respective Area
** Track 1: Random song from respective Area
** Track 2: Random boss song from respective Area ([[maimai_DX:Perfect_Challenge|Perfect Challenge]] songs, and the final unlockable song for areas added before the addition of Perfect Challenges)
** Track 2: Random boss song from respective Area ([[maimai_DX:Perfect_Challenge|Perfect Challenge]] songs, and the final unlockable song for areas added before [[maimai DX:Splash|maimai でらっくす Splash]])
** Track 3: Exclusive song
** Track 3: Exclusive song
* After a course is cleared, its exclusive song is unlocked, and the Area's emblem is obtained.
* After a course is cleared, its exclusive song will be unlocked, along with the Area's emblem.
** Obtained emblems can be viewed on maimai DX NET, along with current life and difficulty requirements, as well as the number of clears required for conditions to be further relaxed.
** The list of clears, leaderboard and current conditions (including number of clears needed for conditions to be further relaxed) for each course can be viewed on maimai DX NET.
** All obtained emblems are displayed on KALEIDXSCOPE's mode select graphic.
** All obtained emblems are displayed on KALEIDXSCOPE's mode select graphic.
* Using TRACK SKIP will make you instantly fail the course.


== Courses ==
== Courses ==
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| 100 || Expert || 2024/9/14
| 100 || Expert || 2024/9/14
|-
|-
| 999|| Basic|| 2024/9/27
| 999|| Basic || 2024/9/27
|}
|}
{{Collapsible|Key unlock|
{{Collapsible|Key unlock|
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|}
|}
{{Collapsible|Key unlock|
{{Collapsible|Key unlock|
Equip the Latent Kingdom player frame (obtainable through the maimile shop in maimai でらっくす PRiSM), then in one credit, play '''only''' any of the following songs (songs must not be repeated within the credit):
Equip the Latent Kingdom player frame (obtainable through the maimile shop in maimai でらっくす PRiSM), then in one credit, play '''only''' the following songs (songs must not be repeated within the credit):
* [[Fuuen no 135 byou|封焔の135秒]]
* [[Fuuen no 135 byou|封焔の135秒]]
* [[Hoshizora spectacle|ほしぞらスペクタクル]]
* [[Hoshizora spectacle|ほしぞらスペクタクル]]
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* [[Latent Kingdom]]
* [[Latent Kingdom]]
}}
}}
== Notes ==
<references />
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