CHUNITHM:WORLD'S END: Difference between revisions

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(new WE type just dropped)
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* [[#sunplus|CHUNITHM SUN PLUS]]
* [[#sunplus|CHUNITHM SUN PLUS]]
* [[#luminous|CHUNITHM LUMINOUS]]
* [[#luminous|CHUNITHM LUMINOUS]]
* [[#luminousplus|CHUNITHM LUMINOUS PLUS]]
}}
}}


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| [[Gachikoi labyrinth|ガチ恋ラビリンス]] || 改 || ☆☆☆ || ガチ♡ラビEDIT || The entire chart is made up of hand crossover patterns like the one in the chorus of the original MASTER chart.
| [[Gachikoi labyrinth|ガチ恋ラビリンス]] || 改 || ☆☆☆ || ガチ♡ラビEDIT || The entire chart is made up of hand crossover patterns like the one in the chorus of the original MASTER chart.
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! colspan="5" id="luminousplus"|Introduced in CHUNITHM LUMINOUS PLUS
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| rowspan="3" | [[Kyoufuu all back|強風オールバック]] || 戻 || ☆☆☆ || 逆風オールバック || Based on MASTER but at certain points in the chart, the note direction reverses to play a repeated pattern. Stops and speed changes also appear for effect.
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| 弾 || ☆☆☆ || 横風オールバック || Based on MASTER but with TAP and the starts of HOLD/SLIDE replaced with FLICK.
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| 避 || ☆☆ || 痛風オールバック || Based on MASTER with added damage notes. Starting around the chorus, there are several sections where a player must hold a HOLD/SLIDE and dodge damage notes.
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| [[Isei ni ikou ne|異星にいこうね]] || 翔 || ☆☆ || もう知らないわ || An introduction to the brand-new 翔 type. Multiple AIR-HOLD appear around the chart, and the player must somehow keep them active while playing a regular chart.
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| [["Shushi" ~ Set You Free|《種子》 ~ Set You Free]] || 翔 || ☆☆☆ || Like the storm in the sea || Based on MASTER but with AIR-HOLD/AIR-SLIDE added in parallel above regular HOLD/SLIDE.
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| [[Elemental Creation]] || 跳 || ☆☆☆☆ || ズッ跳 || Based on MASTER but with AIR added to all notes.
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[[Category:CHUNITHM Game Mechanics]]
[[Category:CHUNITHM Game Mechanics]]