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| [[wikt:覚える|覚]]<br>(memorise) || Patterns of damage notes appear, which are identical to the pattern of regular notes. These Damage notes must be memorised, as the regular notes are difficult to read (being of unusual speed or during a stop). | | [[wikt:覚える|覚]]<br>(memorise) || Patterns of damage notes appear, which are identical to the pattern of regular notes. These Damage notes must be memorised, as the regular notes are difficult to read (being of unusual speed or during a stop). | ||
|- | |- | ||
| [[wikt:改|改]]<br>(revise) || | | [[wikt:翔|翔]]<br>(soar) || Charts that require a player to play AIR-HOLD/AIR-SLIDE on top of other notes. | ||
|- | |||
| [[wikt:改|改]]<br>(revise) || Completely original charts for WORLD'S END-only songs,<br>OR charts that focus heavily on a single pattern from the song's original charts. | |||
|- | |- | ||
| [[wikt:蔵|蔵]]<br>(warehouse) || Rejected initial versions of existing charts. | | [[wikt:蔵|蔵]]<br>(warehouse) || Rejected initial versions of existing charts. | ||
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| [[wikt:招|招]]<br>(invitation) || Charts that contain references to other games. | | [[wikt:招|招]]<br>(invitation) || Charts that contain references to other games. | ||
|- | |- | ||
| [[wikt:舞|舞]]<br>("mai"/dance) || | | [[wikt:舞|舞]]<br>("mai"/dance) || The chart imitates a [[maimai]] series chart. | ||
|- | |- | ||
| [[wikt:撃|撃]]<br>("geki"/strike) || The chart imitates an [[ONGEKI|オンゲキ]] series chart. | | [[wikt:撃|撃]]<br>("geki"/strike) || The chart imitates an [[ONGEKI|オンゲキ]] series chart. | ||
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* [[#sunplus|CHUNITHM SUN PLUS]] | * [[#sunplus|CHUNITHM SUN PLUS]] | ||
* [[#luminous|CHUNITHM LUMINOUS]] | * [[#luminous|CHUNITHM LUMINOUS]] | ||
* [[#luminousplus|CHUNITHM LUMINOUS PLUS]] | |||
}} | }} | ||
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! colspan="5" id="air"|Introduced in CHUNITHM AIR | ! colspan="5" id="air"|Introduced in CHUNITHM AIR | ||
|- | |- | ||
| [[Bokura no 16bit warz|ぼくらの16bit戦争]] || | | [[Bokura no 16bit warz|ぼくらの16bit戦争]] || 割 || ☆☆☆ || ぼくらの16分割戦争 || Based on MASTER with most notes split into 1/8 sections. | ||
|- | |- | ||
| [[Isshoku sokuhatsu zen girl|一触即発☆禅ガール]] || | | [[Isshoku sokuhatsu zen girl|一触即発☆禅ガール]] || 避 || ☆☆ || 一触即発☆ダメージノーツ || Based on EXPERT with damage notes added, requiring greater precision. | ||
|- | |- | ||
| [[sweet little sister]] || 速 || ☆☆☆ || スピード設定に注意してね! || Based on MASTER, but during the end of the song where the tempo accelerates, the note speed increases too. | | [[sweet little sister]] || 速 || ☆☆☆ || スピード設定に注意してね! || Based on MASTER, but during the end of the song where the tempo accelerates, the note speed increases too. | ||
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| [[Koi wa rinrin Arin bell|恋はりんりん☆あーりんベル]] || 嘘 || ☆☆☆ || [PR] あーりん・デビューシングル NOW ON SALE!! || April Fools chart for 2021. The primary feature is that this chart is call-and-response, like in an idol concert. When the appropriate time comes (according to the lyrics), play the correct pattern (which comes at a high speed). Since it is an April Fools chart, there is naturally the section with notes spelling out lyrics at the end. | | [[Koi wa rinrin Arin bell|恋はりんりん☆あーりんベル]] || 嘘 || ☆☆☆ || [PR] あーりん・デビューシングル NOW ON SALE!! || April Fools chart for 2021. The primary feature is that this chart is call-and-response, like in an idol concert. When the appropriate time comes (according to the lyrics), play the correct pattern (which comes at a high speed). Since it is an April Fools chart, there is naturally the section with notes spelling out lyrics at the end. | ||
|- | |- | ||
| [[Paripi Koumei CM song|パリピ孔明 CMソング]] || | | [[Paripi Koumei CM song|パリピ孔明 CMソング]] || 時 || ☆☆ || It's・・・Party Time! || While not part of the April Fools event, it was released on that day, is suitably unusual, and was removed shortly after. A series of unusual patterns, including a reference to [[macrocosmos]]' chart. | ||
|- | |- | ||
! colspan="5" id="paradiselost"|Introduced in CHUNITHM PARADISE LOST | ! colspan="5" id="paradiselost"|Introduced in CHUNITHM PARADISE LOST | ||
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| [[Trackless wilderness]] || 狂 || ☆☆☆☆ || Demon's Cry || A more intense version of the MASTER chart. As this chart first appeared in Class Certification mode, perhaps the greatest difficulty point is the presence of a life bar. | | [[Trackless wilderness]] || 狂 || ☆☆☆☆ || Demon's Cry || A more intense version of the MASTER chart. As this chart first appeared in Class Certification mode, perhaps the greatest difficulty point is the presence of a life bar. | ||
|- | |- | ||
| [[Trrricksters!!]] || 狂 || ☆☆☆☆☆ || eresHkigAl || Difficult patterns from the MASTER chart's second half are moved to the first half. During the second half, the directions of AIR arrows are reversed (what was previously an upward AIR is now a downward one). | | [[Trrricksters!!]] || 狂 || ☆☆☆☆☆ || eresHkigAl || Difficult patterns from the MASTER chart's second half are moved to the first half. During the second half, the directions of AIR arrows are reversed (what was previously an upward AIR is now a downward one). To match this, AIR-HOLD in these sections are the same purple colour that downward AIR are. | ||
|- | |- | ||
| [[Gotoubun no kimochi|五等分の気持ち]] || 割 || ☆☆ || 五等分の赤譜面 || Based on EXPERT with all notes split into 1/16 size, which mostly splits them into fifths. | | [[Gotoubun no kimochi|五等分の気持ち]] || 割 || ☆☆ || 五等分の赤譜面 || Based on EXPERT with all notes split into 1/16 size, which mostly splits them into fifths. | ||
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|- | |- | ||
| [[(3D sound) Sayo-chan ga himitsuri ni te ni ireta yabee kizai de yabee oto wo toru hanashi (earphone suishou) (ED Thema:A.S.S.S.M.R.)|【3Dサウンド】小夜ちゃんが秘密裏に手に入れたヤベエ機材でヤベエ音を録る話【イヤホン推奨】(EDテーマ:A.S.S.S.M.R.)]] || 嘘 || ☆☆☆ || イロドリミドリ・ラジオドラマ第103話 || As has become tradition in recent years, an Irodorimidori audio drama is charted. This time, it's an ASMR audio. The challenge in this one is both reproducing the rhythm of dialogue and sound effects, and doing so while not being distracted by the impressive visuals. This ends with a short part of a song titled ''A.S.S.S.M.R.'', which has been released separately on digital sites. | | [[(3D sound) Sayo-chan ga himitsuri ni te ni ireta yabee kizai de yabee oto wo toru hanashi (earphone suishou) (ED Thema:A.S.S.S.M.R.)|【3Dサウンド】小夜ちゃんが秘密裏に手に入れたヤベエ機材でヤベエ音を録る話【イヤホン推奨】(EDテーマ:A.S.S.S.M.R.)]] || 嘘 || ☆☆☆ || イロドリミドリ・ラジオドラマ第103話 || As has become tradition in recent years, an Irodorimidori audio drama is charted. This time, it's an ASMR audio. The challenge in this one is both reproducing the rhythm of dialogue and sound effects, and doing so while not being distracted by the impressive visuals. This ends with a short part of a song titled ''A.S.S.S.M.R.'', which has been released separately on digital sites. | ||
|- | |||
! colspan="5" id="sunplus"|Introduced in CHUNITHM SUN PLUS | |||
|- | |||
| [[Nani yatte mo umaku ikanai|なにやってもうまくいかない]] || 光 || ☆☆ || なにやってもうまくいかない || Based on MASTER, but with all ExTAP replaced with TAP. | |||
|- | |||
| [[Aleph-0]] || 避 || ☆☆☆☆☆ || 全世界共通押し直し選手権 || Based on ADVANCED, with a long HOLD note at the right. All TAP notes have been replaced by damage notes, and as all TAP notes fill the entire lane, the player must rapidly lift their hand off the HOLD and press it again to avoid breaking combo. It seems antithetical to the mechanics of the game, and yet, AJ was achieved within SUN PLUS's release. | |||
|- | |||
| [[Tsuukai rhythm action "B.B.K.K.B.K.K."|痛快リズムアクション「B.B.K.K.B.K.K.」]] || 覚 || ☆☆ || RAP BATTLE(超痛快) || Memorise the damage notes (and the vocals), and repeat them. Bass = 1/8 size TAP, Kick = 1/4 size FLICK. AIR will also appear later on. | |||
|- | |||
| [[More! Jump! More!|モア!ジャンプ!モア!]] || 跳 || ☆☆ || モア!ジャンプ!モア!ジャンプ!モア! || Based on MASTER with AIR added to most notes. In some patterns, two hands are obviously not enough, such as a trill with AIR when both hands are holding HOLD. | |||
|- | |||
| [[Okuu no nuclear fusion dojo|お空のニュークリアフュージョン道場]] || 両 || ☆☆ || EXPERT+ / ADVANCED+ || EXPERT on the left, ADVANCED on the right. Both charts have been slightly modified. Watch out for the forced 16th trills on the EXPERT side. | |||
|- | |||
| [[Revived]] || 狂 || ☆☆☆ || Am I already dead...? || A chart designed to tire the player's arms out very quickly, whether it be with the AIR-CRUSH spam or by forcing them to play one-handed 12th trills at 290BPM. | |||
|- | |||
| [[M.S.S.Planet]] || 割 || ☆☆☆ || M.S.S.Split || Based on MASTER with all notes split into 1/16 size. This makes playing the SLIDE that spell out characters significantly harder. | |||
|- | |||
| [[ETERNAL DRAIN]] || 狂 || ☆☆☆ || SIGNALION -Voltage- || An original, advanced chart with bursts of TAP that don't seem to fit the song. These have drawn comparisons to the well-known "ETERNAL DELAYMASTER" BMS chart. | |||
|- | |||
| [[Tsuki no hikari|月の光]] || 蔵 || ☆☆☆☆ || 蔵の光 || A completely different prototype chart, being mostly made up of TAP. The extremely low notecount makes it difficult to score highly on. There are also speed changes added to mimic the expressive ''tempo rubato'' of the audio.<br><del>The 蔵 attribute means there's a universe where this chart was the one released...</del> | |||
|- | |||
! colspan="5" id="luminous"|Introduced in CHUNITHM LUMINOUS | |||
|- | |||
| [[Sekai wa mada hajimatte sura inai|セカイはまだ始まってすらいない]] || 招 || ☆ || MASTER/Lv29 || A recreation of the MASTER chart from the ''プロジェクトセカイ カラフルステージ! feat. 初音ミク'' mobile game. | |||
|- | |||
| [[Freefall|フリーフォール]] || 跳 || ☆ || ↓ || Based on EXPERT with downward AIR added to all notes. As with [[Trrricksters!!]], AIR-HOLD becomes the purple colour of downward AIR. | |||
|- | |||
| [[Jinsei kouryaku Tips|人生攻略☆Tips]] || 割 || ☆ || WORLD'S ENDへようこそ♪ || Based on EXPERT with all notes split into 1/16 size. Watch out for the spreading SLIDE at the end of the chorus.<br>As is tradition, a CHUNITHM song with [[Ruko Araba]] as its character receives a low-level WORLD'S END 割 chart... | |||
|- | |||
| [[Parad'ox]] || 狂 || ☆☆☆☆☆ || Xr'oss Fortune || A more intense version of the MASTER chart. As with many charts released as Class Certification exclusives, the real challenge is playing this chart with a life bar. | |||
|- | |||
| [[otorii INNOVATED -(i)3-|otorii INNOVATED -[i]3-]] || 狂 || ☆☆☆☆☆ || MSИ-006 || A more intense version of the MASTER chart, with WORLD'S END tricks added such as speed changes, stops, and extra AIR added. | |||
|- | |||
| [[Umapyoi densetsu|うまぴょい伝説]] || 両 || ☆☆ || ADVANCED/EXPERT || ADVANCED on the left, EXPERT on the right. | |||
|- | |||
| [[S'il vous president|シル・ヴ・プレジデント]] || 敷 || ☆ || シク・ヴ・プレジデント || Based on EXPERT with full-width HOLD added. The main challenge is visibility, as there 6 layered HOLD in the first chorus and 12 in the second chorus, making the field dazzlingly bright. | |||
|- | |||
| [[Ray ray|レーイレーイ]] || ? || ☆☆ || マ? || Based on MASTER with ExTAP moving faster and FLICK moving slower, as with [[DETARAME ROCK&ROLL THEORY]]. Additionally, the "マ?" parts move fastest of all. The ending has different changes, with note speed being essentially random. | |||
|- | |||
| [[(Yukkuri jikkyou) Yukkuri Penguin ga Ikazuchi wo yatte mita! Part1|【ゆっくり実況】ゆっくりペンギンが怒槌をやってみた! Part1]] || 嘘 || ☆☆☆☆ || ゲキ!チュウマイ公式ちゃんねる || This song is a parody of the "Yukkuri commentary" trend, where deformed Touhou Project heads comment over existing videos with text-to-speech voices. This chart is mostly just the MASTER chart of [[Ikazuchi|怒槌]], with those voices commenting over it. Occasionally, the song speeds up (to skip over "less interesting" parts, which makes the chart harder) and at one point it repeats the same pattern multiple times. | |||
|- | |||
| [[Last battle ~Sashuu to no tatakai~|ラストバトル ~サシュウとの戦い~]] || 嘘 || ☆☆☆ || ©︎2024 CHUNITHM || A fairly traditional WORLD'S END 嘘 chart featuring a wide variety of irregular patterns, as well as speed changes. | |||
|- | |||
| [[Sega Saturn kidou on(H.)(Remix)|セガサターン起動音[H.][Remix]]] || 舞 || ☆☆☆☆ || 階段タップ検定起動音 || A series of stairs of TAP notes. This is a reference to the [[maimai:Enkaijou|UTAGE]] chart of the same song in maimai, with a circle of TAP in a similar way. | |||
|- | |||
| [[Time capsule|タイムカプセル]] || 時 || ☆☆☆ || I say hello || Based on MASTER with speed changes and stops. Stops happen during stairs of TAP or FLICK. Otherwise, much of the chart is played at a lower speed than usual. During the chorus, the chart drops backward to play a repeated pattern (like with [[bubble attack]] 覚). | |||
|- | |||
| [[Gachikoi labyrinth|ガチ恋ラビリンス]] || 改 || ☆☆☆ || ガチ♡ラビEDIT || The entire chart is made up of hand crossover patterns like the one in the chorus of the original MASTER chart. | |||
|- | |||
! colspan="5" id="luminousplus"|Introduced in CHUNITHM LUMINOUS PLUS | |||
|- | |||
| rowspan="3" | [[Kyoufuu all back|強風オールバック]] || 戻 || ☆☆☆ || 逆風オールバック || Based on MASTER but at certain points in the chart, the note direction reverses to play a repeated pattern. Stops and speed changes also appear for effect. | |||
|- | |||
| 弾 || ☆☆☆ || 横風オールバック || Based on MASTER but with TAP and the starts of HOLD/SLIDE replaced with FLICK. | |||
|- | |||
| 避 || ☆☆ || 痛風オールバック || Based on MASTER with added damage notes. Starting around the chorus, there are several sections where a player must hold a HOLD/SLIDE and dodge damage notes. | |||
|- | |||
| [[Isei ni ikou ne|異星にいこうね]] || 翔 || ☆☆ || もう知らないわ || An introduction to the brand-new 翔 type. Multiple AIR-HOLD appear around the chart, and the player must somehow keep them active while playing a regular chart. | |||
|- | |||
| [[Elemental Creation]] || 跳 || ☆☆☆☆ || ズッ跳 || Based on MASTER but with AIR added to all notes. | |||
|- | |||
| [["Shushi" ~ Set You Free|《種子》 ~ Set You Free]] || 翔 || ☆☆☆ || Like the storm in the sea || Based on MASTER but with AIR-HOLD/AIR-SLIDE added in parallel above regular HOLD/SLIDE. | |||
|- | |||
| [[Matsuken samba II|マツケンサンバII]] || 狂 || ☆☆ || 光る汗が弾け飛ぶ || Contains several very fast bursts of notes, like [[Scatman (Ski Ba Bop Ba Dop Bop)]] WORLD'S END. | |||
|- | |||
| [[Wakaranai|分からない]] || ? || ☆☆ || あぁーー! || Based on MASTER, but AIR is moved to different notes from where it is usually placed, and the direction of AIR is occasionally changed. | |||
|- | |||
| [[Reverberate]] || 半 || ☆☆☆ || E T A R T S I G A M || This chart has the reverse of the usual 半 gimmick; the width of the tricky piano notes from the original MASTER chart is doubled. | |||
|} | |} | ||
[[Category:CHUNITHM Game Mechanics]] | [[Category:CHUNITHM Game Mechanics]] |