maimai DX:Grade Certification: Difference between revisions
→General Information
imported>Jack980517 (Created page with "''For the mechanic with the same name in maimai MiLK PLUS and earlier, see maimai:Grade Certification.'' '''Grade Certification''' (段位認定), added in maimai DX:Sp...") |
imported>Jack980517 |
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*Life would increase a certain amount when a song is passed, but will not exceed the starting value. | *Life would increase a certain amount when a song is passed, but will not exceed the starting value. | ||
*The game ends prematurely if Life reaches 0. | *The game ends prematurely if Life reaches 0. | ||
*There is also "Random Grade Certification" (ランダム段位認定), in which the 4 songs are randomly chosen based on difficulty, similar to the | *There is also "Random Grade Certification" (ランダム段位認定), in which the 4 songs are randomly chosen based on difficulty, similar to the Ultra Expert level (無差別級) in [[maimai:Event Course|Event Course]]. | ||
*What was called 裏段位 (officially "secret grades", but 裏 is more commonly literally translated as "inner" or romanized as "ura" among players) in FiNALE Course is now called 真段位 ("true grades"). | *What was called 裏段位 (officially "secret grades", but 裏 is more commonly literally translated as "inner" or romanized as "ura" among players) in FiNALE Course is now called 真段位 ("true grades"). | ||
*There's no normal Kaiden grade. | *There's no normal Kaiden grade. | ||
== Course Contents == | == Course Contents == | ||
Numbers in "Life config" means "Max Life/Damage per Great note/Damage per Good note/Damage per Miss note/Life recovery per completed song" | Numbers in "Life config" means "Max Life/Damage per Great note/Damage per Good note/Damage per Miss note/Life recovery per completed song" |