User:Jack980517/History of changes in maimai: Difference between revisions

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(Created page with "== maimai == *Game options **Guide speed: 1~5, interval 1 (default 2) **Answer sound (played at the correct timing): on/off **S.E. (played when the player hits the note): on/o...")
 
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*Folder lamp added (like DDR)
*Folder lamp added (like DDR)
*A special banner/effect is placed on the song's row on the song select screen depending on the score
*A special banner/effect is placed on the song's row on the song select screen depending on the score
*First chart using very short hold notes: [[Otemo Yan]]
== maimai ORANGE PLUS ==
== maimai ORANGE PLUS ==
*Re:Master charts added, can be purchased after clearing the Master chart
*Re:Master charts added, can be purchased after clearing the Master chart
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*Removed songs for the first time in maimai history
*Removed songs for the first time in maimai history
== maimai PiNK ==
== maimai PiNK ==
*Guest players are now directed to "Simple options" by default, and need to press button 7 (labeled "Detail") to go to the traditional full settings.
**"Simple options" only has Guide Speed settings, and only have 3 values: 2.0, 3.0 and 4.5.
*[[Challenge Track]] added
*[[Challenge Track]] added
*New slide types added: pp, qq, V, w
*New slide types added: pp, qq, V, w
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*Friend request feature added
*Friend request feature added
*It's no longer possible to press a button to enter the entry screen without inserting coins
*It's no longer possible to press a button to enter the entry screen without inserting coins
*It's now possible to unlock Master and Re:Master charts for a song even if the song hasn't been obtained, by getting Rank S on Expert or higher when playing with other people. This wasn't possible prior to MURASAKi.
== maimai MURASAKi PLUS ==
== maimai MURASAKi PLUS ==
*Game options
*Game options
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*Goods campaign page added on maimaiNET
*Goods campaign page added on maimaiNET
*AP+ and SSS+ (both for max score) marks added
*AP+ and SSS+ (both for max score) marks added
**SS+ and S+ ranks are also added for values in the middle (98%, 99.5%)
*First chart to use multiple slide notes that partially overlap with each other: [[Hana to, yuki to, drum 'n' bass.]] Re:Master
**It's also the first instance of Re:Master charts using a non-standard slide standby time, in this case double, simulating halved BPM.
***[[NOISY LOVE POWER]] and [[Jingle bell]] later followed suit, but used half a beat of standby time, simulating double BPM.
== maimai FiNALE ==
== maimai FiNALE ==
*Cheese, Partner, and Present Event retained
*Cheese, Partner, and Present Event retained
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**Locked Master charts can be played directly, and can be used to unlock them, or Re:Master charts of the same song.
**Locked Master charts can be played directly, and can be used to unlock them, or Re:Master charts of the same song.
**Rating Guard can be activated in Game Options. If activated, a beehive-shaped shield would appear on the result screen and prevent the Rating from decreasing.
**Rating Guard can be activated in Game Options. If activated, a beehive-shaped shield would appear on the result screen and prevent the Rating from decreasing.
*The de facto ending song for FiNALE, [[Believe the Rainbow]], uses even more overlapping slide notes than [[Hana to, yuki to, drum 'n' bass.]].
*[[QZKago Requiem]] Re:Master is the first normal chart to abuse the slide standby time change feature.
== Sources ==
== Sources ==
*My own memory
*My own memory
Anonymous user