User:Jack980517/History of changes in maimai: Difference between revisions
User:Jack980517/History of changes in maimai (view source)
Revision as of 13:52, 24 May 2020
, 24 May 2020no edit summary
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*Guest players are now directed to "Simple options" by default, and need to press button 7 (labeled "Detail") to go to the traditional full settings. | *Guest players are now directed to "Simple options" by default, and need to press button 7 (labeled "Detail") to go to the traditional full settings. | ||
**"Simple options" only has Guide Speed settings, and only have 3 values: 2.0, 3.0 and 4.5. | **"Simple options" only has Guide Speed settings, and only have 3 values: 2.0, 3.0 and 4.5. | ||
*[[Challenge Track]] added | *[[maimai:Challenge Track]] added | ||
*New slide types added: pp, qq, V, w | *New slide types added: pp, qq, V, w | ||
*Star break notes added | *Star break notes added | ||
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**Challenge Track damage SE volume can now be changed | **Challenge Track damage SE volume can now be changed | ||
**0 volume (mute) added to volume settings, which is the new way to turn off all sound effects. "Off" is now removed from Tap/Hold/Slide/Break sound choices. | **0 volume (mute) added to volume settings, which is the new way to turn off all sound effects. "Off" is now removed from Tap/Hold/Slide/Break sound choices. | ||
*[[Event Course]] added | *[[maimai:Event Course]] added | ||
*[[Grade Certification]] Course added | *[[maimai:Grade Certification]] Course added | ||
**Grade display on the upper screen can be hidden | **Grade display on the upper screen can be hidden | ||
*Difficulty can now be changed at category select screen (buttons were unresponsive at category select screen in PiNK) | *Difficulty can now be changed at category select screen (buttons were unresponsive at category select screen in PiNK) | ||
*[[Challenge Track]] Life amount changed | *[[maimai:Challenge Track]] Life amount changed | ||
*"Yukkuri" voice removed | *"Yukkuri" voice removed | ||
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*The ripple effect displayed when holding down a hold note is now colored according to the judgment of the starting point (Yellow = Perfect, etc). | *The ripple effect displayed when holding down a hold note is now colored according to the judgment of the starting point (Yellow = Perfect, etc). | ||
**Before MURASAKi, it was always pink. | **Before MURASAKi, it was always pink. | ||
*[[Enkaijou]] added | *[[maimai:Enkaijou]] added | ||
*In-game currency changed to maiZenny (basically just a rename) | *In-game currency changed to maiZenny (basically just a rename) | ||
*"Fever"/"Max Fever" added (pretty useless) | *"Fever"/"Max Fever" added (pretty useless) | ||
**Fever: total non-miss judgments of all players in multiplayer | **Fever: total non-miss judgments of all players in multiplayer | ||
**Max Fever: all players full combo | **Max Fever: all players full combo | ||
*[[Challenge Track]] changes | *[[maimai:Challenge Track]] changes | ||
*Re:Master & Master unlock condition changed: get Rank S or higher on Expert or higher | *Re:Master & Master unlock condition changed: get Rank S or higher on Expert or higher | ||
**Upon data succession, if the player's high score for Expert or higher is Rank S or higher, Master & Re:Master charts are unlocked automatically. (In PiNK, players had to play the Master difficulty again to unlock a newly-added Re:Master chart.) | **Upon data succession, if the player's high score for Expert or higher is Rank S or higher, Master & Re:Master charts are unlocked automatically. (In PiNK, players had to play the Master difficulty again to unlock a newly-added Re:Master chart.) | ||
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**Favorite friend ranking (score etc ranking among favorite friends) added | **Favorite friend ranking (score etc ranking among favorite friends) added | ||
**All friends ranking, shop ranking, prefecture ranking removed | **All friends ranking, shop ranking, prefecture ranking removed | ||
*[[Event Course]] revamped | *[[maimai:Event Course]] revamped | ||
*Otohime's Room added | *Otohime's Room added | ||
*maiZenny donation amount ranking added | *maiZenny donation amount ranking added | ||
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*Total Cheese pieces ranking added | *Total Cheese pieces ranking added | ||
*Event category added | *Event category added | ||
*[[Event Course]] removed | *[[maimai:Event Course]] removed | ||
*[[Survival Course]] added | *[[maimai:Survival Course]] added | ||
*"Next Track" screen replaced by tips | *"Next Track" screen replaced by tips | ||
*Rating restriction removed for [[Grade Certification]](?), [[Enkaijou]](?) and [[Challenge Track]] | *Rating restriction removed for [[maimai:Grade Certification]](?), [[maimai:Enkaijou]](?) and [[maimai:Challenge Track]] | ||
*Unlocking is no longer necessary before playing Master charts in [[Challenge Track]] | *Unlocking is no longer necessary before playing Master charts in [[maimai:Challenge Track]] | ||
*maimaiNET changes | *maimaiNET changes | ||
**"VS feature" between Favorite friends (Score etc comparison) added | **"VS feature" between Favorite friends (Score etc comparison) added | ||
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*Otohime added as a partner | *Otohime added as a partner | ||
**Total donation amount in MURASAKi PLUS is converted to Otohime's initial level | **Total donation amount in MURASAKi PLUS is converted to Otohime's initial level | ||
*[[Survival Course]] renewal | *[[maimai:Survival Course]] renewal | ||
*"Present Event" added | *"Present Event" added | ||
**Points are obtained after playing each song (similar to the old maimile). If a Present Event is in progress, the player would earn collection items after reaching a set amount of points. The progress is linear, and the collection awarded cannot be chosen. | **Points are obtained after playing each song (similar to the old maimile). If a Present Event is in progress, the player would earn collection items after reaching a set amount of points. The progress is linear, and the collection awarded cannot be chosen. | ||
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*Shama (black cat) and Milk (white cat) from [[Oshama Scramble!]] added as Partners | *Shama (black cat) and Milk (white cat) from [[Oshama Scramble!]] added as Partners | ||
*Experience value changed | *Experience value changed | ||
*[[Enkaijou]] restriction removed | *[[maimai:Enkaijou]] restriction removed | ||
*Added more tips between tracks | *Added more tips between tracks | ||
*[[Challenge Track]], [[Survival Course]], [[Grade Certification]] Course removed | *[[maimai:Challenge Track]], [[maimai:Survival Course]], [[maimai:Grade Certification]] Course removed | ||
*[[FiNALE Course]] added | *[[maimai:FiNALE Course]] added | ||
*[[PANDORA BOXXX]] added | *[[maimai:PANDORA BOXXX]] added | ||
*"Ras's watching diary" added. At the end of a game session, Ras would put honey on a tree to attract "Fairy [[Happy]]". If the player plays maimai in 3 days since the next day, "Fairy [[Happy]]" would appear and give bonus effects to the player: | *"Ras's watching diary" added. At the end of a game session, Ras would put honey on a tree to attract "Fairy [[Happy]]". If the player plays maimai in 3 days since the next day, "Fairy [[Happy]]" would appear and give bonus effects to the player: | ||
**Locked Master charts can be played directly, and can be used to unlock them, or Re:Master charts of the same song. | **Locked Master charts can be played directly, and can be used to unlock them, or Re:Master charts of the same song. |