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| [[VERTeX (rintaro soma deconstructed remix)]] || [[maimai DX:FESTiVAL PLUS/Areas#10周年記念ちほー2|10周年記念ちほー2]] || {{PerfChalDate|2023|07|07}} || {{PerfChalDate|2023|11|17}} || {{PerfChalDate|2024|09|04}} | | [[VERTeX (rintaro soma deconstructed remix)]] || [[maimai DX:FESTiVAL PLUS/Areas#10周年記念ちほー2|10周年記念ちほー2]] || {{PerfChalDate|2023|07|07}} || {{PerfChalDate|2023|11|17}} || {{PerfChalDate|2024|09|04}} | ||
|- | |- | ||
| [[Wonder panda traveler|超熊猫的周遊記(ワンダーパンダートラベラー)]] || [[maimai DX:FESTiVAL PLUS/Areas#ドラゴンちほー2|ドラゴンちほー2]] || {{PerfChalDate|2023|08|04}} || {{PerfChalDate|2023|12|15}} | | [[Wonder panda traveler|超熊猫的周遊記(ワンダーパンダートラベラー)]] || [[maimai DX:FESTiVAL PLUS/Areas#ドラゴンちほー2|ドラゴンちほー2]] || {{PerfChalDate|2023|08|04}} || {{PerfChalDate|2023|12|15}} || {{PerfChalDate|2024|10|16}} | ||
|} | |} | ||
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| [[Bloody Trail]] || [[maimai DX:BUDDiES PLUS/Areas#メトロポリスちほー8|メトロポリスちほー8]] || {{PerfChalDate|2024|05|10}} || {{PerfChalDate|2024|09|13}} | | [[Bloody Trail]] || [[maimai DX:BUDDiES PLUS/Areas#メトロポリスちほー8|メトロポリスちほー8]] || {{PerfChalDate|2024|05|10}} || {{PerfChalDate|2024|09|13}} | ||
|- | |- | ||
| [[DEVOTION]] || [[maimai DX:BUDDiES PLUS/Areas#ドラゴンちほー3|ドラゴンちほー3]] || {{PerfChalDate|2024|06|21}} | | [[DEVOTION]] || [[maimai DX:BUDDiES PLUS/Areas#ドラゴンちほー3|ドラゴンちほー3]] || {{PerfChalDate|2024|06|21}} || {{PerfChalDate|2024|10|18}} | ||
|- | |- | ||
| [[REX LUNATiCA|ℝ∈Χ LUNATiCA]] || [[maimai DX:BUDDiES PLUS/Areas#天界ちほー7|天界ちほー7]] || {{PerfChalDate|2024|08|02}} | | [[REX LUNATiCA|ℝ∈Χ LUNATiCA]] || [[maimai DX:BUDDiES PLUS/Areas#天界ちほー7|天界ちほー7]] || {{PerfChalDate|2024|08|02}} | ||
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|- | |- | ||
| [[184oku kai no multitonic|184億回のマルチトニック]] || [[maimai DX:PRiSM/Areas#スカイストリートちほー6|スカイストリートちほー6]] || {{PerfChalDate|2024|09|12}} | | [[184oku kai no multitonic|184億回のマルチトニック]] || [[maimai DX:PRiSM/Areas#スカイストリートちほー6|スカイストリートちほー6]] || {{PerfChalDate|2024|09|12}} | ||
|- | |||
| [[Deicide]] || [[maimai DX:PRiSM/Areas#天界ちほー8|天界ちほー8]] || {{PerfChalDate|2024|10|25}} | |||
|} | |} | ||
[[Category:maimai DX Game Mechanics]] | [[Category:maimai DX Game Mechanics]] |